Search found 854 matches

by Roland Chastain
Jan 07, 2020 13:31
Forum: Game Dev
Topic: Another freebasic miner
Replies: 22
Views: 890

Re: Another freebasic miner

Hi! Thank you for sharing. Successfully compiled and tested under Windows 64. Noticed a small thing: if you press the up arrow and in the same time the right arrow, the right arrow has no effect.

Good luck! I can't wait to see more. But even in the current state, it's already a beautiful program. :)
by Roland Chastain
Dec 28, 2019 20:06
Forum: Community Discussion
Topic: Dry Christmas.
Replies: 14
Views: 544

Re: Dry Christmas.

badidea wrote:Yes, 3d would be better, but for now, I converted it to a snowflake generator:


Beautiful. Thank you for sharing.
by Roland Chastain
Dec 26, 2019 22:05
Forum: Game Dev
Topic: Another freebasic miner
Replies: 22
Views: 890

Re: Another freebasic miner

I am aware of that game, never played it thou. That is also why I named this 'Another freebasic miner' for now. In my opinion it's one of the best games ever made with FB. I have a son who played it for years without getting tired. :) When I had time, maybe I will try to make a Linux compatible ver...
by Roland Chastain
Dec 26, 2019 11:45
Forum: Game Dev
Topic: Another freebasic miner
Replies: 22
Views: 890

Re: Another freebasic miner

Project so far: https://nr100.home.xs4all.nl/badidea/miner/Miner_release_2019-12-25.zip [637 kB] Only walking, climbing and falling. Not yet tested on windows. Hello! Very nice art. Compiles and works well under Windows 64. The man can walk, climb to ladders, and fall. Very promising. I will follow...
by Roland Chastain
Dec 25, 2019 22:43
Forum: Community Discussion
Topic: Dry Christmas.
Replies: 14
Views: 544

Re: Dry Christmas.

Very nice. Successfully tested under Linux 64. Merry Christmas!
by Roland Chastain
Oct 30, 2018 10:13
Forum: Projects
Topic: Gameboy emulator written in FreeBasic
Replies: 15
Views: 2534

Re: Gameboy emulator written in FreeBasic

Which macros are incompatible? Here is the modification I made into ui.bas (see explanation in my previous post): '#include once "gtk/gtk.bi" #include once "gnome/gir/gtk-2.0.bi" And here is compiler output: C:\Atelier\Basic\gameboy>build C:\Atelier\Basic\gameboy>C:\FBC\1.05.0\f...
by Roland Chastain
Oct 29, 2018 7:41
Forum: Projects
Topic: Gameboy emulator written in FreeBasic
Replies: 15
Views: 2534

Re: Gameboy emulator written in FreeBasic

Updated gpu.bas is on Github. OK, thank you. I downloaded gtk import libraries and binaries provided by TJF in this post: https://www.freebasic.net/forum/viewtopic.php?p=164715#p164715 Now I get this error : C:\Atelier\Basic\gameboy>C:\FBC\1.05.0\fbc.exe src\fbgb.bas -x fbgb.exe -p "C:\Users\R...
by Roland Chastain
Oct 28, 2018 18:35
Forum: Projects
Topic: Gameboy emulator written in FreeBasic
Replies: 15
Views: 2534

Re: Gameboy emulator written in FreeBasic

Hello! Very interesting. I have just downloaded the source code from Github. I cannot compile it. C:\Atelier\Basic\gameboy>build C:\Atelier\Basic\gameboy>C:\FBC\1.05.0\fbc.exe src\fbgb.bas -x fbgb.exe C:\Atelier\Basic\gameboy\src\ui.bas(38) warning 3(1): Passing different pointer types, at parameter...
by Roland Chastain
Oct 24, 2018 21:13
Forum: Community Discussion
Topic: [offtopic] FreePascal
Replies: 73
Views: 6758

Re: [offtopic] FreePascal

@dodicat

Thank you, it works fine here (FBC 1.05.0, FPC 3.0.4).

I also like your Fibonacci demo. :)
by Roland Chastain
Oct 24, 2018 8:45
Forum: Community Discussion
Topic: [offtopic] FreePascal
Replies: 73
Views: 6758

Re: [offtopic] FreePascal

Hello dodicat!

Very interesting, thank you. For me, I use 32 bit compilers. What do I need to change in your example?
by Roland Chastain
Aug 28, 2018 22:54
Forum: Community Discussion
Topic: FreeBASIC Community produced game
Replies: 130
Views: 11757

Re: FreeBASIC Community produced game

Hello! "The premise of the game is to build a NanoShip , and then program it's AI to battle other NanoShips for control of the known Universe" The idea sounds great. I am in. ;) An appropriate name for such a game, using the generator above: NanoShips Galaxy Chaos Unlimited =D I like it, I...
by Roland Chastain
Aug 28, 2018 20:27
Forum: Projects
Topic: Eschecs 1.2.1 (UCI chess GUI)
Replies: 381
Views: 56601

Re: Eschecs 1.2.1 (UCI chess GUI)

Unfortunately the game still freezes ands crashes. As I suspected a bug in animation I deactivated it. ' graphics.bi #define NO_ANIMATION I also removed two engines, in order to reduce the file size. Please download new files on FB Portal. https://www.freebasic-portal.de/downloads/spiele/eschecs-210...
by Roland Chastain
Aug 28, 2018 16:05
Forum: Projects
Topic: Eschecs 1.2.1 (UCI chess GUI)
Replies: 381
Views: 56601

Re: Eschecs 1.2.1 (UCI chess GUI)

@Luis Babboni

Thank you for the feedback.
by Roland Chastain
Aug 27, 2018 18:03
Forum: Projects
Topic: Eschecs 1.2.1 (UCI chess GUI)
Replies: 381
Views: 56601

Re: Eschecs 1.2.1 (UCI chess GUI)

It compiles (after I changed "chr$" to "chr" in sgui_misc.bas), and the application seems to work. But I don't know if the problem is really solved. Testers welcome. :)

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