Search found 63 matches
- Feb 15, 2016 0:50
- Forum: Beginners
- Topic: Win 10 Fullscreen Issues
- Replies: 1
- Views: 943
Win 10 Fullscreen Issues
Howdy, been so long since I posted I forgot all my login info! (and so did my browser, strangely) Been having some issues moving over to Win 10, got a few things resolved by updating my compiler (oops). One thing that is still giving me issues is going fullscreen. In this case I press the Maximize b...
- Feb 29, 2012 23:08
- Forum: Beginners
- Topic: Hello - Tile Engine.
- Replies: 48
- Views: 15042
Re: Hello - Tile Engine.
And I'm back! Love the new look, have you implemented pathfinding or click to move functions? Is it tile by tile movement? I'll furnish your Inbox with some questions about my game if I have them, we seem to be at roughly the same level of progress. Curious about how you're handling buttons and Menu...
- Sep 01, 2009 0:16
- Forum: Beginners
- Topic: Simple File I/O
- Replies: 4
- Views: 1829
- Aug 23, 2009 3:50
- Forum: Beginners
- Topic: Simple File I/O
- Replies: 4
- Views: 1829
Here's what I've come up with. I have to specify each data piece when getting and putting. Also, this didn't work when I used input/output modes. '// Storing Data randomize timer screen 18,24,,0 '// 640,480, high bit depth,,windowed/full screen Function RndNum(a As Integer, b As Integer) RndNum = Ci...
- Aug 22, 2009 23:53
- Forum: Beginners
- Topic: Simple File I/O
- Replies: 4
- Views: 1829
Simple File I/O
Simple help needed. I'm looking to store data in a file. I'm gonna need to copy several arrays of simple integers. Here's what I was able to cobble together from the wiki. '// To Save Data type MapData ParallaxIdent As Integer '// simple ID for which parallax bk to use OverlayIdent As Integer Terrai...
- Nov 18, 2007 6:01
- Forum: Beginners
- Topic: FMOD loading problem
- Replies: 5
- Views: 2843
- Nov 18, 2007 5:36
- Forum: Beginners
- Topic: Hello - Tile Engine.
- Replies: 48
- Views: 15042
Sheesh, with collision detection, an object layer, and unit movement you're already as far along as I've gotten. I added a few spiffy special effects, like translucent animated water and sexy translucent menu boxes. Then my computer went boom :( So here we go again! EDIT: Hm, just read your comment ...
- Nov 18, 2007 5:26
- Forum: Beginners
- Topic: FMOD loading problem
- Replies: 5
- Views: 2843
FMOD loading problem
Never have been able to get fmod to work. I found a nice tutorial in the forums, the very first line is the problem. Had to change the include statement quite a bit to make it work. #INCLUDE "fmod.bi" This generates the error FBIDETEMP.exe - Unable to locate component This application has ...
- Apr 08, 2007 23:19
- Forum: Game Dev
- Topic: How long has this...
- Replies: 10
- Views: 6507
- Apr 08, 2007 22:11
- Forum: Game Dev
- Topic: How long has this...
- Replies: 10
- Views: 6507
Just figured out why I was getting horrible framerates... I was using 24bpp depth mode. I did actually need to use it because I have many alpha effects that utilize per-pixel alpha values. However, switching down to 16bpp mode increased the fps by more than 10... So it seems like a no brainer. Essen...
- Mar 03, 2007 22:27
- Forum: Game Dev
- Topic: How long has this...
- Replies: 10
- Views: 6507
Here is an update. This is a walk around demo. There are a few things wrong but... it's a walk around demo...
*Note* Don't bother walking to the other side of the map. There's nothing there.
http://www.freefilehosting.net/files/MTE3MzI4"]FBRPG.zip
*Note* Don't bother walking to the other side of the map. There's nothing there.
http://www.freefilehosting.net/files/MTE3MzI4"]FBRPG.zip
- Mar 03, 2007 21:26
- Forum: Beginners
- Topic: Framerate for 900mhz
- Replies: 17
- Views: 6897
Yay, thanks everyone for all the replies. Looks like the speed of a 900mhz processor (mine) will limit me to either incorporating OpenGL, or using screen 16. I am unable to create a 640x480 full screen pixel scrolling tile map that scrolls at over 30fps but 512x384 seems to almost hit 40. Here comes...
- Feb 24, 2007 18:43
- Forum: Beginners
- Topic: Framerate for 900mhz
- Replies: 17
- Views: 6897
- Feb 24, 2007 18:33
- Forum: Beginners
- Topic: Framerate for 900mhz
- Replies: 17
- Views: 6897
Framerate for 900mhz
I'm looking for a couple people with computers close to 900 mhz. I have a 900 mhz processor and I have tested a couple programs I made, simply to test the maximum possible framerate for a full-screen 640x480 PUT. I run this program on my machine and get 65 to 70 frames per second. When I put it on m...
- Feb 24, 2007 16:45
- Forum: Sources, Examples, Tips and Tricks
- Topic: Different way to do buttons
- Replies: 8
- Views: 3790
It seems to me that using colors to define a button is not really required. Why not just do this? Dim ButtonSpace(0 to 639, 0 to 479) as integer GetMouse MouseX,MouseY,,MouseButtons if MouseButtons then if ButtonSpace(MouseX,MouseY) > 0 then '// check buttons using ButtonSpace(MouseX,MouseY) as the ...