Search found 176 matches
- Oct 01, 2008 9:33
- Forum: Archive
- Topic: Artemis RPG - an old project revived (with screens + demo)
- Replies: 35
- Views: 12191
Hi there, I really like your demo! You've done it great so far and can't wait until it's ready! :) Overall impression is great. I especially liked the graphics and music. Please continue the great work! ^^ I was working on an RPG, too, but it's now kinda frozen since fb returns so many unexplainable...
- Jan 06, 2008 17:22
- Forum: Projects
- Topic: [Win][Demo] Burning windows
- Replies: 10
- Views: 5140
Wow that's cool. One question, what type of Opengl are we talking about here 1.0, 2.0??? As far as I know, I use version 1.1. If you are interested in my source, so I refer you to this url: burning_desktop.zip I included all source files, you'll need to compile your own version. I suggest to change...
- Dec 25, 2007 19:24
- Forum: Projects
- Topic: [Win][Demo] Burning windows
- Replies: 10
- Views: 5140
Great you guys enjoy these flames. ;) It's my first app using directly WinAPI. This would make a sweet screensaver, even better if you could keep the desktop in the background and burn that up too :) Done. pretty freaking sweet, would be nice to keep desktop wallpaper and have flames continue endles...
- Dec 24, 2007 15:20
- Forum: Projects
- Topic: [Win][Demo] Burning windows
- Replies: 10
- Views: 5140
[Win][Demo] Burning windows
This is a little demo burning your windows. :) You'll need at least WinXP and a proper graphic card (with opengl support). Screenshots: http://img147.imageshack.us/img147/221/burningdesktop1yg2.th.jpg http://img511.imageshack.us/img511/3623/burningdesktop2bl6.th.jpg Download: burning_desktop.zip (11...
- Jul 09, 2007 16:33
- Forum: Linux
- Topic: OpenGL problems..
- Replies: 5
- Views: 3272
Hey there, I will investigate in your problem, but I can tell you that my examples worked both in windows and linux fine and so it should work for your system as well since I used fb .17b on linux too when I created this tutorial with all its examples. Could you hand me some screenshots demonstratin...
- Mar 25, 2007 22:03
- Forum: Archive
- Topic: PNG_Load - Important fix.
- Replies: 10
- Views: 4905
- Mar 22, 2007 22:47
- Forum: Sources, Examples, Tips and Tricks
- Topic: Spectrum Visualisation (fmod,opengl)
- Replies: 1
- Views: 2221
Spectrum Visualisation (fmod,opengl)
Heya,
I worked out a little demonstration using fmod to visualize the audio signal. My comments in this source code are in German. I hope you don't bother. ;-)

Spektrum.zip - 473 KB
Have fun ! =)
I worked out a little demonstration using fmod to visualize the audio signal. My comments in this source code are in German. I hope you don't bother. ;-)

Spektrum.zip - 473 KB
Have fun ! =)
- Jan 24, 2007 21:35
- Forum: Beginners
- Topic: Rotateing 3D points around an arbitrary point in OpenGL?
- Replies: 2
- Views: 1766
It's not quite the thing you asked for, but maybe you can modify for 3D:
[OpenGL] Rotation & Blur (link)
[OpenGL] Rotation & Blur (link)
- Jan 20, 2007 21:40
- Forum: Libraries Questions
- Topic: How to "use" OpenGL
- Replies: 4
- Views: 3056
- Jan 15, 2007 10:15
- Forum: Projects
- Topic: New Graphics Demo.
- Replies: 5
- Views: 4208
- Jan 07, 2007 16:13
- Forum: Community Discussion
- Topic: alright, she's alive! i give you The FreeBasic Report!
- Replies: 47
- Views: 19284
I think the problem is the size of the graphics files on the main page. The total is over 500K. The biggest appear to be the screen shots toward the bottom of the page. I made some useful scripts (written in php) for resizing images keeping the right ratio of it. Syn9, if you are interested in thes...
- Dec 11, 2006 8:35
- Forum: Community Discussion
- Topic: community news site
- Replies: 12
- Views: 4763
- Nov 17, 2006 9:02
- Forum: Game Dev
- Topic: 2d p*p collision detecting
- Replies: 5
- Views: 4358
- Oct 31, 2006 14:48
- Forum: Game Dev
- Topic: Tutorials for 2D OpenGL
- Replies: 27
- Views: 13407