Search found 25 matches

by jepalza
Mar 06, 2019 5:32
Forum: Projects
Topic: Gas64 (no more use of gcc, only gas) :-)
Replies: 56
Views: 7633

Re: Gas64 (no more use of gcc, only gas) :-)

Could you send me an example, at least small parts of the a64 file. Sorry, i'm using "google translate" to write most of my text (don't speak english or write it), and forget paste link of my complex project: https://www.freebasic.net/forum/viewtopic.php?f=8&t=27435 It has a lot of co...
by jepalza
Mar 05, 2019 6:12
Forum: Projects
Topic: Gas64 (no more use of gcc, only gas) :-)
Replies: 56
Views: 7633

Re: Gas64 (no more use of gcc, only gas) :-)

but I've done the test with a simple module, which draws millions of pixels on the screen, and the speed gains almost double !!!
by jepalza
Mar 05, 2019 6:11
Forum: Projects
Topic: Gas64 (no more use of gcc, only gas) :-)
Replies: 56
Views: 7633

Re: Gas64 (no more use of gcc, only gas) :-)

With complicated porjects, like mine, with several big modules, can't compile it. Look: assembling: C:\Aplis\FreeBasic\bin\win64\as.exe --64 "_80486_emu.a64" -o "_80486_emu.o" _80486_emu.a64: Assembler messages: _80486_emu.a64:389: Error: invalid use of register _80486_emu.a64:62...
by jepalza
Mar 03, 2019 20:35
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

I did not know anything about making declarations in power of 2 (2048 instead of 2000), it's interesting, I'll see for it. Making dimensions (0 to 255) versus old system (256) if I knew it, but to go programming step by step, it's not something I gave importance to, and now, changing everything is a...
by jepalza
Mar 01, 2019 4:27
Forum: Projects
Topic: NES emulator in FreeBASIC
Replies: 1
Views: 486

Re: NES emulator in FreeBASIC

Good!! hehe We should make a special section of "emulators written in basic". I have MANY things that I have done in the past, some better results than others, but they are a good base for those who want to start emulation in Basic. I have emulators for: Multitech MPF-1P, Amstrad CPC, ZX S...
by jepalza
Mar 01, 2019 4:15
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

Agreed. GOTO is just another tool. You always should use the right tool for the job, and occasionally that tool is GOTO! Not using GOTO is like taking JMP away from an assembly programmer. :) It's right for me, but nobody says the same thing. The "C" programmers do not say anything good a...
by jepalza
Mar 01, 2019 4:12
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

Did found one method (thanks to FreeBasic Help) for draw screen more fast than using traditional PSET command, using direct write to screenbuffer. Thanks to this method, games like "Time Machine" (with VGA RES 640x480) are more playables in my I7 3.5ghz. Only change this lines at first of ...
by jepalza
Feb 21, 2019 20:52
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

there are a few failures that I can not fix, and that prevent some programs from running, such as "EMM386" or WIN95. For example, WIN95 works (the installer), but when the installation completes, it gives a serious error and is terminated. I have tried to get more speed by changing some op...
by jepalza
Feb 18, 2019 19:33
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

That's pretty awesome. I wrote a FreeBASIC 80186 PC emulator in 2011 that worked really well. It ran most old games, Windows 3.0 and MINIX, etc. A few years later, I ported it to VB6 for fun. It took 8 years, but I've been officially beaten now with a 486 emulator. Good work! :) I'm impressed. I kn...
by jepalza
Feb 18, 2019 19:05
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

The variables "dim shared" did was changing some by "static", but I was doing it as needed. I will try to change all of them to see what happens. The use of "screenres" I have not seen it important, because the idea is not to make a "nice" code, or modern, but...
by jepalza
Feb 15, 2019 20:05
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

Re: 80486 emulator with SVGA in BASIC!!!!!

Download from my GDRIVE: (source CODE GPL included, if anybody take best performance, please, publish it) https://drive.google.com/open?id=1es3UthOUeJ_67ZIk_zyZ0p-Fx8fg9FQN You need BIOS from "ali1429g.bin", CMOS from "ali1429g.nvr" (included, don't delete or modify it), video fr...
by jepalza
Feb 15, 2019 19:36
Forum: Projects
Topic: 80486 emulator with SVGA in BASIC!!!!!
Replies: 17
Views: 2442

80486 emulator with SVGA in BASIC!!!!!

(Sorry for the English, I use Google to translate, i'm spanish, don't speak english). Some time ago I raised a challenge: make a PC emulator 80486 in Basic !!! To achieve this, I used a very old version of PCEM, with the help of "FreeBasic", starting from PCEM-V4.1, about six months ago, I...
by jepalza
Apr 16, 2016 9:41
Forum: Projects
Topic: Worldsim3D help document in Spanish.
Replies: 0
Views: 808

Worldsim3D help document in Spanish.

I have translated the complete documentation of the engine version 0.9.6 worldsim3d from Russian (and some English) to Spanish. This helps greatly to understand this great 3D engine, continued the great work of Frank Dodd in its wrapper of irrlicht It can be downloaded temporarily from: https://driv...
by jepalza
Jan 25, 2015 13:47
Forum: Projects
Topic: WorldSim3D game engine for FreeBasic
Replies: 30
Views: 9528

Re: WorldSim3D game engine for FreeBasic

Great Job! Does you remember this post? --> http://www.freebasic.net/forum/viewtopic.php?f=14&t=3584&start=900 did try to compile new version of orrlitch in the past (look this --> http://www.freebasic.net/forum/viewtopic.php?f=14&t=3584&start=885#p184960 ) Has several problems with ...
by jepalza
Jun 15, 2014 17:01
Forum: Libraries
Topic: Irrlicht Wrapper for 3D games and applications
Replies: 903
Views: 245975

Re: Irrlicht Wrapper for 3D games and applications

Irrlicht Wrapper 1.8 was succesfully compiled by me about one year past, but, nobody support it or interested on it, because of this reason, deleted it from my cloud drive. Did was several bugs on shadows, but, without help of anyody was impossible to complete or debug it. Sorry about this. Maybe in...

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