Search found 75 matches

by veggie
Jan 17, 2019 2:20
Forum: Libraries & Headers
Topic: libOpenB3D Win32/64 Linux32/64
Replies: 27
Views: 25293

Re: libOpenB3D Win32/64 Linux32/64

Thanks for this Joshy.

As a long time past user I've recently reacquainted myself with OpenB3D. It used to have quite a few bugs, are there any bugs in the latest version I need to be aware of?
by veggie
May 29, 2012 11:12
Forum: Projects
Topic: midi softsynth
Replies: 5
Views: 3337

Re: midi softsynth

Dafhi I would like to understand this code a little better, is there any online resources that you would recommend? Sound synthesis is something I am interested in but it's pretty difficult to find a clear explanation of the techniques involved.
by veggie
May 18, 2012 11:34
Forum: Projects
Topic: midi softsynth
Replies: 5
Views: 3337

Re: midi softsynth

Now this is a great project, well done!
by veggie
Jan 02, 2012 1:05
Forum: Sources, Examples, Tips and Tricks
Topic: Vector Graphics Engine
Replies: 2
Views: 2976

Re: Vector Graphics Engine

Had more of a chance to appreciate this little lib, small but perfectly formed(nice docs too!), well done!
by veggie
Dec 31, 2011 2:33
Forum: Sources, Examples, Tips and Tricks
Topic: Vector Graphics Engine
Replies: 2
Views: 2976

Re: Vector Graphics Engine

Lovely stuff, thank you!
by veggie
Nov 19, 2011 19:07
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

It looks very well done!
by veggie
Oct 31, 2011 0:49
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

In the way of a request Angros, could you keep a change-log? This would be very helpful for me personally.
by veggie
Oct 20, 2011 23:30
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

the author has lost the source code, so it won't be updated ... a real pity... :( I am hoping to compile for GLES at some point, I am unsure if the new shadow code will be able to be ported as if has some GL code in it(eg. glBegin(GL_QUADS)) but I may still give it a go, when I get my head around it.
by veggie
Oct 20, 2011 20:29
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

Yes, I agree and when I come to think about, 9 times out of 10 a polygonal shadow is what I need.

BTW Giles is a nice free shadow mapper...
http://www.frecle.net/index.php?show=giles.about
by veggie
Oct 18, 2011 23:32
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

Version 0.4 Windows: http://sourceforge.net/projects/minib3d/files/OpenB3D%200.4%20for%20FB%20win32.zip/download Linux: http://sourceforge.net/projects/minib3d/files/OpenB3D%200.4%20for%20FB%20linux.tar.gz/download Source code: http://sourceforge.net/projects/minib3d/files/OpenB3D%200.4_src.tar.gz/...
by veggie
Oct 15, 2011 20:19
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

In my GLB wrapper I created a quick OB3D ("QuickRef.HTML") command list that links each command back to the equivalent Blitz manual page... (see http://www.glbasic.com/forum/index.php? ... 5#msg56815 ).
by veggie
Oct 03, 2011 9:53
Forum: Archive
Topic: PhysX wrapper for FreeBASIC and BASIC4GL.
Replies: 15
Views: 6776

Tried various params, no joy, it simply does not go out of software mode, which is pretty slow unfortunately.
by veggie
Sep 30, 2011 13:32
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

GLBasic wrapper available here... http://www.glbasic.com/forum/index.php? ... 5#msg56815

Thanks to Angros and all the FreeBasic guys who gave me help! :D
by veggie
Sep 29, 2011 23:04
Forum: Archive
Topic: PhysX wrapper for FreeBASIC and BASIC4GL.
Replies: 15
Views: 6776

Couldn't get this to run in hardware, no matter what PPU mode was selected. I have a NV560ti but not advantage when swapping between hardware and software.
by veggie
Sep 29, 2011 10:56
Forum: Libraries & Headers
Topic: MiniB3d for FreeBasic
Replies: 1143
Views: 388733

Phew, got home at last, this seems to work great, many thanks!