Search found 86 matches
- Apr 09, 2013 0:44
- Forum: Game Dev
- Topic: Sea Battle 2.1 Released
- Replies: 2
- Views: 1934
Sea Battle 2.1 Released
If anyone remembers me or my games, its been almost two years since I've released anything... I have released an update to my Sea Battle 2 game. 2.1 has a few bugs fixes, a few timing issues tweaked, but the main update is touchscreen support. Thanks to Counting_Pine, I've replaced my input routines...
- Apr 03, 2013 1:52
- Forum: Windows
- Topic: Detect a Single Tap on a Touchpad/Touchscreen
- Replies: 2
- Views: 1249
Re: Detect a Single Tap on a Touchpad/Touchscreen
Awesome! Saved my ass again CP! Yep, i'll have to completely redo my code for mouse dectection, but I should be able to use the example code in the manual to do this single tap. I've tested the same code on my tablet, and I can detect a mouse tap with the screenevent. It shows up as a left click dow...
- Mar 27, 2013 19:47
- Forum: Windows
- Topic: Detect a Single Tap on a Touchpad/Touchscreen
- Replies: 2
- Views: 1249
Detect a Single Tap on a Touchpad/Touchscreen
Does anyone have any code that can detect a single tap on a Touchpad or Touchscreen? The built in getmouse command in Free Basic cannot detect a single tap. To get a left click (IE Button = 1) one must double tap, or tap and slightly slide your finger. I'd like to be able to support a single tap in ...
- Mar 12, 2013 0:59
- Forum: General
- Topic: Windows 8 tiouchscreen
- Replies: 2
- Views: 917
Re: Windows 8 tiouchscreen
I see to have answered my own question. I cread a simple Dim mousex As Integer Dim mousey As Integer Dim mousew As Integer Dim mouseb As Integer Dim mousec As Integer Do GetMouse (mousex, mousey, mousew, mouseb, mousec) Print mousex, mousey, mousew, mouseb, mousec Loop Until InKey<>"" slee...
- Mar 11, 2013 23:08
- Forum: General
- Topic: Windows 8 tiouchscreen
- Replies: 2
- Views: 917
Windows 8 tiouchscreen
Hi Everyone, it's been a while. I'm currently tinkering with my Sea Battle 2 game and making Windows 8 Touchscreen playable. I've done a bit a search on forum, I haven't found too much discussion on touchscreens and FB. Although Sea Battle works fine with a mouse, I find that my Dell touchpad is int...
- Jun 15, 2011 23:10
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
I only disliked the slow sonar refresh. I think the game could work with a much faster refresh of the sonar screen. Especially because it happens even if I abort a command and not even execute it. I agree with Lachie here, for once. :p Seriously though... it was actually pretty fun. Nice job. I'm r...
- Jun 14, 2011 3:05
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
I've got an old BASIC book that has an old Star Trek variant named Star Warp. It's just like the old graphical ST games but is entirely text based. I did type it all into QB at some point and it ran fine even though it's more in the GW style. I don't really want to type it all in again right now bu...
- Jun 14, 2011 3:02
- Forum: Game Dev
- Topic: Anyone remember Moria?
- Replies: 79
- Views: 25593
Moria Beta 4a has been released. No new features per se, just a heck of a lot of creature sounds have been added over the last 3 months... Visit my website http://games.tcshouston.net/ and go to the download page to grab the update. You will need either Beta 4 basic or Beta 4 full installed first. J...
- Jun 14, 2011 2:58
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
Thanks for the comments on Sea Battle. Yeah I was still not 100% happy with the sonar speed. It has to do with sleep 1. Sleep 1 is too long. But that is as low as you can go with the sleep command. I made my own sleep command recently for my Star Trek 3 game. Essentially sleep .5 or sleep .25 would ...
- Jun 11, 2011 0:28
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
The first one, is not it for sure. But I'll have to take a peek at to see. I have an idea of doing landing party missison. This might be helpful. The second one is variation of the Star Trek code I used as the core of my Star Trek game. Essentially, it's the same game, with a graphic front end. But ...
- Jun 10, 2011 3:24
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
Wow, I have forgotten Star Warp. I remember that game! I had, and may still have that book somewhere. It's been a while since I saw it. I have another TRS-80 book, white cover, with the oddest Star Trek game in it. I might throw that out there more as a joke! My Star Trek game is really a combinatio...
- Jun 09, 2011 21:19
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
REM *** STAR TREK: BY MIKE MAYFIELD, CENTERLINE ENGINEERING REM *** REM *** TOTAL INTERACTION GAME - ORIG. 20 OCT 1972 I can't say for sure, but my oringial source code has these REM statements it. I really need to see if my old Star Wars battle command still works. In theory it should. I've been co...
- Jun 09, 2011 15:40
- Forum: Game Dev
- Topic: Sea Battle, Star Trek 3 - TCS Games - Moria
- Replies: 13
- Views: 8015
Sea Battle, Star Trek 3 - TCS Games - Moria
Hi Everyone, Some of you know me from my work on my Moria update in FB. I while ago I released a update to another classic game from the 70's, Sea Battle. Sea Battle was released in the David Ahl books, and Creative Computing magazine around 1979. Sea Battle 2, is on my site for download. http://gam...
- Jun 09, 2011 15:27
- Forum: Game Dev
- Topic: Anyone remember Moria?
- Replies: 79
- Views: 25593
- Apr 06, 2011 23:56
- Forum: Game Dev
- Topic: Free Game sound, graphics, etc....
- Replies: 2
- Views: 2602
Free Game sound, graphics, etc....
Found a site today while I was looking for sounds to use in Moria. I thought I'd mention this site to the group...
http://www.opengameart.org/
A found a lot of cools sounds over there... I might have to replace some of the my existing sounds with sound from them...
http://www.opengameart.org/
A found a lot of cools sounds over there... I might have to replace some of the my existing sounds with sound from them...