Search found 2004 matches

by Dr_D
Jun 03, 2019 22:13
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

Heya... I did some tests and discovered that the popping artifact has nothing to do with FBSound. As far as I can tell, there is an issue with my audio hardware. Even with professional audio recording/editing software, the buffers eventually get corrupted. Sorry for the nonsense. lol
by Dr_D
May 26, 2019 22:57
Forum: Game Dev
Topic: Simple goofy game...
Replies: 5
Views: 670

Re: Simple goofy game...

What happened to the game? I saw it, but I didn't have FB near me... I wanted to try it.
by Dr_D
May 23, 2019 22:36
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

Ok. Thanks again. Get some sleep. You've already opened doors for me. :)
by Dr_D
May 23, 2019 22:19
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

I can post the sound, if you would like to experiment with it. I'll post the whole program eventually, but it isn't really a game yet... It isn't that impressive right now, and you can't even die yet. :p
by Dr_D
May 23, 2019 22:15
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

Well, what I did was create the thrust sound, double the length, copy the first half and paste it in reverse at the midpoint. It loops seamlessly, but maybe the trick is to stop it at an endpoint?
by Dr_D
May 23, 2019 21:46
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

Ahh, hmm.... I hadn't noticed it worked with a specific pointer like that. Thanks!
by Dr_D
May 22, 2019 23:06
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

Sorry to be a pest, but I have another question. Is there an utility to determine if a sound is currently playing?
by Dr_D
May 21, 2019 22:16
Forum: Libraries
Topic: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)
Replies: 41
Views: 2259

Re: fbsound 1.1 (dynamic) Windows/Linux 32 and 64-bit (wav mp3 ogg mod it xm s3m)

DJ, sorry if this question has already been covered... I missed it, if it was. I've been out of the loop for a while. Anyway, I'm wondering what is the best approach to use when enabling/disabling an infinitely looping sound? It's a retro game I've been playing with, and the sound is used for a spac...
by Dr_D
May 11, 2019 22:54
Forum: General
Topic: Changelog OpenGL 2d render question...
Replies: 1
Views: 128

Changelog OpenGL 2d render question...

Changelog wrote:2D render through OpenGL on Windows and Linux via screencontrol (angros47)


I'm curious as to exactly what this is. Sorry if I missed something obvious... Thanks.
by Dr_D
May 05, 2019 19:20
Forum: Game Dev
Topic: Simple goofy game...
Replies: 5
Views: 670

Re: Simple goofy game...

It's still around. There were a couple things to iron out, but we didn't really generate enough excitement to justify spending a much more time on it. Sir_mud works with computers every day now, so he doesn't want to sit there and program all night as well... I can't say I blame him. Anyway, there i...
by Dr_D
May 04, 2019 23:05
Forum: Game Dev
Topic: Simple goofy game...
Replies: 5
Views: 670

Re: Simple goofy game...

Cool. :)
by Dr_D
May 04, 2019 21:53
Forum: Game Dev
Topic: Simple goofy game...
Replies: 5
Views: 670

Simple goofy game...

I've been a bit bored today, so I made a casual game to play around with. It even uses some sub-pixel line/circle rendering code from Eclipzer, way back in 2008. :p Anyway, when it starts, it says ready, set, go... The circle will start tracing the lines around the screen. The objective is to hit Sp...
by Dr_D
Apr 26, 2019 1:08
Forum: Projects
Topic: Old project...
Replies: 0
Views: 215

Old project...

It's the bastard 3D rendering engine written with FreeBASIC only. There is a FBEdit project file in there... and a compile/batch file. If you want to get involved, you'll see where I had trouble. I don't care, if you don't care... Too many heartbreaks. Anyway, I really do think it would be cool... l...
by Dr_D
Apr 01, 2019 22:50
Forum: Game Dev
Topic: 3D game on pure freebasic
Replies: 6
Views: 920

Re: 3D game on pure freebasic

Those screens look nice man. Keep up the good work! :)
by Dr_D
Apr 01, 2019 22:31
Forum: Projects
Topic: CSGP : Moon Lander...
Replies: 60
Views: 22895

Re: CSGP : Moon Lander...

This is still one of my favorite FB games man. Nice to hear from you! :)

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