sorry, about not including enough info, and thanks for taking the time to help
just out of curiosity, which version of zlib are you using?
Search found 74 matches
- Nov 04, 2009 22:07
- Forum: Libraries Questions
- Topic: zlib problem
- Replies: 3
- Views: 1785
- Oct 30, 2009 22:34
- Forum: Libraries Questions
- Topic: zlib problem
- Replies: 3
- Views: 1785
zlib problem
I was trying to compile this code:
http://fbc.cvs.sourceforge.net/fbc/Free ... iew=markup
but I get this message: zlib_test.o:fake:(.text+0x95): undefined reference to `compressBound'
anybody know the problem?
http://fbc.cvs.sourceforge.net/fbc/Free ... iew=markup
but I get this message: zlib_test.o:fake:(.text+0x95): undefined reference to `compressBound'
anybody know the problem?
- Aug 27, 2008 21:02
- Forum: General
- Topic: flipping graphics
- Replies: 19
- Views: 4406
- Aug 27, 2008 20:36
- Forum: General
- Topic: flipping graphics
- Replies: 19
- Views: 4406
Put is designed to put the data row by row, and it can do this very efficiently, because pixels are stored contiguously on a row. A lot of that efficiency will be lost when Putting 1-pixel-wide strips at a time, so it's probably a lot slower. If speed is an issue then faster, more efficient routine...
- Aug 26, 2008 3:32
- Forum: General
- Topic: flipping graphics
- Replies: 19
- Views: 4406
- Aug 26, 2008 2:03
- Forum: General
- Topic: flipping graphics
- Replies: 19
- Views: 4406
flipping graphics
how would i flip a grahic so it is drawn on the screen mirrored?
- Jul 25, 2008 7:09
- Forum: General
- Topic: asembly arrays
- Replies: 3
- Views: 1461
- Jul 25, 2008 6:29
- Forum: General
- Topic: asembly arrays
- Replies: 3
- Views: 1461
asembly arrays
how would i access an array in an asm block?
- Jul 02, 2008 22:39
- Forum: Archive
- Topic: screensaver
- Replies: 3
- Views: 1917
- Jul 02, 2008 22:25
- Forum: Archive
- Topic: screensaver
- Replies: 3
- Views: 1917
screensaver
i wrote this to test a bullet manager for a shmup i am working on, it literaly took like 15 minutes so...
i just like the way it looks so i thought i would share it, you need to press esc to exit
http://www.file-pasta.com/file/12150375 ... nsaver.rar
i just like the way it looks so i thought i would share it, you need to press esc to exit
http://www.file-pasta.com/file/12150375 ... nsaver.rar
- Apr 11, 2008 16:01
- Forum: Libraries Questions
- Topic: best sound library?
- Replies: 18
- Views: 6483
best sound library?
basically exactly what the subject says.
i have used fmod but i wish it where a bit more... open ;)
any good alternatives?
i have used fmod but i wish it where a bit more... open ;)
any good alternatives?
- Mar 24, 2008 18:12
- Forum: Projects
- Topic: OpenGL Cylindrical Billboarding Demo
- Replies: 10
- Views: 3888
- Mar 24, 2008 5:47
- Forum: Projects
- Topic: OpenGL Cylindrical Billboarding Demo
- Replies: 10
- Views: 3888
dude, can i see your depth sorting code, i am working on something similar (kind of, but not that much). and while i do have depth sorting code, mine isnt the fastest, it would be good to see someone else's (to study and improve on mine, not to rip you off ). although i was thinking of rewritting th...
- Mar 24, 2008 5:33
- Forum: General
- Topic: data/read question
- Replies: 8
- Views: 2297
I went with external files, they seem more than fast enough to load the maps without stutter :) I accept that everything is hackable, but I didn't want the hacks to be so easy that someone could, for example, change the whole game. But I changed the goal of the project so that it is easy to edit th...
- Mar 23, 2008 3:50
- Forum: General
- Topic: data/read question
- Replies: 8
- Views: 2297