Search found 1170 matches
- Feb 20, 2019 18:21
- Forum: Projects
- Topic: "Basic Warfare" FreeBasic Multiplayer RTS Game
- Replies: 20
- Views: 549
Re: "Basic Warfare" FreeBasic Multiplayer RTS Game
The "Are you sure you want to quit?" message may be annoying but it is a safeguard to keep you from accidentally actually quitting when you press esc. Yes, that is a good thing for me :-) The command interface is designed after the classic game "Battlezone 1 1998". For those who...
- Feb 19, 2019 22:58
- Forum: General
- Topic: Bug with BSAVE?
- Replies: 3
- Views: 88
Re: Bug with BSAVE?
Oh, and another one. With 32 for 'bitsperpixel', I would expect that it saves the alpha-channel, but it does not. I'll makes some test code... This input image: https://nr100.home.xs4all.nl/badidea/Berlin_sans32.bmp This code: const as integer SCREEN_W = 800 const as integer SCREEN_H = ...
- Feb 19, 2019 22:49
- Forum: General
- Topic: Bug with BSAVE?
- Replies: 3
- Views: 88
Bug with BSAVE?
My chm help file (for version 1.0.5) says on BSAVE: Syntax Declare Function BSave ( ByRef filename As Const String, ByVal source As Any Ptr, ByVal size As Ulong = 0, ByVal pal As Any Ptr = 0, ByVal bitsperpixel As Long = 0 ) As Long Usage result = BSave( filename, source [,[ size ][,[ pal ][, bitspe...
- Feb 19, 2019 22:38
- Forum: Projects
- Topic: "Basic Warfare" FreeBasic Multiplayer RTS Game
- Replies: 20
- Views: 549
Re: "Basic Warfare" FreeBasic Multiplayer RTS Game
tip: the unit you control does not (seem to) fire I discovered that with a "Patrol" unit you can fire with the "Left shift" button. The whole interface via keyboard is complicated, a mouse base interface would be better I think. The number of key you have to press to create a &q...
- Feb 18, 2019 23:27
- Forum: Projects
- Topic: "Basic Warfare" FreeBasic Multiplayer RTS Game
- Replies: 20
- Views: 549
Re: "Basic Warfare" FreeBasic Multiplayer RTS Game
I managed to start a game, fly around, place 2 watch towers, but then I did not understand how to continue / what to do. Anything specific that was confusing? Here is the gameplay guide https://www.indiedb.com/games/basic-warfare/news/basic-warfare-gameplay-guide It doesn't document everything but ...
- Feb 18, 2019 18:55
- Forum: Community Discussion
- Topic: FreeBASIC Community produced game
- Replies: 129
- Views: 6352
Re: FreeBASIC Community produced game
mambazo wrote:Did this fizzle out?
It was fizzling out and then Lachie diverted all attention to his game competition thread :-)
- Feb 17, 2019 0:13
- Forum: Tips and Tricks
- Topic: Bit duplication
- Replies: 17
- Views: 405
Re: Bit duplication
Without "^", "mod", "\" : 'similarly rr and test carry cls dim as ubyte i dim as ushort o = 0, c = 0 input "Number 0-255: ", i print "in: " & i & " - " & bin(i, 8) do o += ((i and 1) * (1 shl c)) c += 1 o += ((i and 1) * (1 shl ...
- Feb 16, 2019 23:48
- Forum: Projects
- Topic: Coil Inductance and Q Calculator
- Replies: 12
- Views: 259
Re: Coil Inductance and Q Calculator
The .chm file contains the same information as the wiki, but more convenient searching + off-line.
- Feb 16, 2019 23:40
- Forum: Community Discussion
- Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
- Replies: 360
- Views: 14926
Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
BTW, anyone playing ChangeV's entry? It's starting to grow on me, more and more. I have played ChangeV's game. The sprite animation is really good. I only once managed to beat the 3rd boss, and I lost immediately after with a score of 1960! 3rd boss? I only managed to survive a minute or so, until ...
- Feb 16, 2019 23:28
- Forum: Projects
- Topic: "Basic Warfare" FreeBasic Multiplayer RTS Game
- Replies: 20
- Views: 549
Re: "Basic Warfare" FreeBasic Multiplayer RTS Game
I managed to start a game, fly around, place 2 watch towers, but then I did not understand how to continue / what to do.
- Feb 16, 2019 18:06
- Forum: Projects
- Topic: Coil Inductance and Q Calculator
- Replies: 12
- Views: 259
Re: Coil Inductance and Q Calculator
I assume you did find the online documentation: https://www.freebasic.net/wiki/wikka.php?wakka=DocToc
and the off-line versions: https://sourceforge.net/projects/fbc/fi ... mentation/ ?
and the off-line versions: https://sourceforge.net/projects/fbc/fi ... mentation/ ?
- Feb 16, 2019 11:30
- Forum: Community Discussion
- Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
- Replies: 360
- Views: 14926
Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
... regardless who organizes them ... The prize money is insane and awesome, but organizing (a competition) is not something many people like to do. Also the sponsors need to trust the organizer. Can I vote on round 1 when joining round 2? I tried to register on your forum, but the registration awa...
- Feb 15, 2019 16:00
- Forum: General
- Topic: blue toth or wifi ?
- Replies: 4
- Views: 181
Re: blue toth or wifi ?
i want to create a set of wireles network games ?1 : do i use BT or wifi ? ?2 : is there anyone out there whoo know's how to do 1 or both ? a module whit functions to do this wood be nice as first project i sugest batleship [ both player's have a pc whit a square whit ships ] [ and try to gues the ...
- Feb 15, 2019 15:31
- Forum: General
- Topic: Checking if a computer is ON on the network
- Replies: 11
- Views: 259
Re: Checking if a computer is ON on the network
Dodicat's program modified for non-Windows use as well: #ifdef __FB_WIN32__ #INCLUDE once "win/winsock2.bi" #Else #INCLUDE once "crt/netdb.bi" #INCLUDE once "crt/sys/socket.bi" #INCLUDE once "crt/netinet/in.bi" #INCLUDE once "crt/arpa/inet.bi" #INCLU...
- Feb 01, 2019 19:28
- Forum: Community Discussion
- Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
- Replies: 360
- Views: 14926
Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Landeel wrote:Weird... Are you sure this isn't inverted? It sets multithreading=1 when you run for the first time.
Sorry, you are correct, values inverted.