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by Deleter
Jan 06, 2009 5:02
Forum: Community Discussion
Topic: goodbye community
Replies: 31
Views: 8517

I think some people are a bit naive thinking that the change of language will somehow unleash their developing potentials. I might be wrong, but I really can't remember a game development project that was canceled because "FB couldn't do it". For me at least its not a change in language, its a chan...
by Deleter
Jan 05, 2009 3:52
Forum: Community Discussion
Topic: goodbye community
Replies: 31
Views: 8517

Wasn't my intention to "dish fb". Was just writing my observations. My plans are actually intertwined with syn9 and some others, involving c#/++ game development. I also intend to personally pursue Microsoft's XNA with c# as a rapid prototyping tool and to enter a competition I heard about.
by Deleter
Jan 05, 2009 2:04
Forum: Community Discussion
Topic: goodbye community
Replies: 31
Views: 8517

Think I'm following syn9 out the door. I agree with whomever said that it is useful to have different tools in your belt. However, at this point, freebasic is like that really old, rusty, and completely outdated tool that you only keep around because you had fun with it when you were young. Develope...
by Deleter
Dec 24, 2008 18:23
Forum: Game Dev
Topic: animating and computer speed(closed)
Replies: 8
Views: 3718

Or you could go the route of 99% of games and just use time based movement/motion and not worry at all about the FPS. This is achieved by changing all motion to velocities in something/s, and then just figure how much time has gone by since the last calculation. something along the lines of: last_tm...
by Deleter
Dec 18, 2008 21:49
Forum: Community Discussion
Topic: freebasic graphics engines?
Replies: 10
Views: 3356

Sure, we can all use OpenGL and DirectX, and such, but that is a very basic level. Only super geniuses (like syn9!) can make complex games without a graphics engine. Technically syn9 doesn't make a game without a graphics engine, he codes his own. Also, all a graphics engine is is that 'basic openg...
by Deleter
Dec 09, 2008 12:54
Forum: Game Dev
Topic: How does opengl picking work? (solved)
Replies: 4
Views: 2104

Maybe someone else can be more comprehensive, but the commands you are looking for are 'gluProject' and 'gulUnproject'
by Deleter
Nov 29, 2008 18:04
Forum: Community Discussion
Topic: HAPPY THANKSGIVING!
Replies: 18
Views: 3578

happy (late) thanksgiving
by Deleter
Nov 19, 2008 16:56
Forum: Community Discussion
Topic: Rebuilding the core of FreeBASIC. Maybe this could work.
Replies: 22
Views: 5325

I suggest the best way to influence the long term development of FreeBasic is to contribute code to the community, not just throw opinions at the forums. I think you meant: 1) Fb needs more coders using it and producing useful apps 2) Fb needs less complainers... This comment made in that thread "s...
by Deleter
Nov 17, 2008 0:49
Forum: Community Discussion
Topic: suggestions
Replies: 8
Views: 2534

I think you meant:
1) Fb needs more coders using it and producing useful apps
2) Fb needs less complainers...
by Deleter
Nov 16, 2008 21:27
Forum: Tips and Tricks
Topic: 800x600x24 bitmap fun...
Replies: 11
Views: 3096

angros47 wrote:... what a waste of memory are normally BMP!


idd...
by Deleter
Nov 14, 2008 22:59
Forum: Community Discussion
Topic: Suggestion about [code] tag
Replies: 5
Views: 1667

or while you're adding options give:
-keep as posted
-lowercase
-uppercase
-capitalized

:P
by Deleter
Nov 13, 2008 20:38
Forum: General
Topic: How do you EXIT an IF ... END IF set of commands?
Replies: 24
Views: 4446

more useful imo but for some reason not supported is stuff like exit for,do...exit for,for, and exit do,do are already supported, how are they any different from exit for,do....
by Deleter
Nov 13, 2008 18:14
Forum: Projects
Topic: Game In A Week (2. December Update)
Replies: 24
Views: 4856

beat it :D. It generated a level7.ge3 file upon finished level 6, dunno if it was supposed to do that ;)
by Deleter
Nov 12, 2008 18:11
Forum: Projects
Topic: Game In A Week (2. December Update)
Replies: 24
Views: 4856

But not the only way to complete it...:)

http://freefile.kristopherw.us/uploads/deleter/level1.jpg

Btw, I've collected all the gems in level 3, but I cannot figure out how I am supposed to get to that key, going from top doesn't work, nor bottom...what is the trick?
by Deleter
Nov 11, 2008 1:42
Forum: Community Discussion
Topic: New feature: ... in array declarations.
Replies: 18
Views: 3879

ok, you have me there...I guess I've missed some things...(btw is that nested screenlocks, or does it only get locked once?)

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