Search found 229 matches

by SotSvart
Jul 16, 2012 9:42
Forum: Community Discussion
Topic: BASIC Gaming Issue #7 is out!
Replies: 8
Views: 1660

Re: BASIC Gaming Issue #7 is out!

Thanks for putting this together Lachie. Seems like the qb64 users are more active then the FB community.

The platformere game looks good
by SotSvart
Jul 10, 2012 9:54
Forum: Community Discussion
Topic: BASIC Gaming issue #7 reminder
Replies: 10
Views: 1101

Re: BASIC Gaming issue #7 reminder

Looks good so far =) The only thing that sticks out a bit to me, the main character has black outlines but the rest of your Gfx don't.
by SotSvart
Jul 08, 2012 10:46
Forum: Community Discussion
Topic: BASIC Gaming issue #7 reminder
Replies: 10
Views: 1101

Re: BASIC Gaming issue #7 reminder

Its nice to be back into game design. Its so nice to suddenly have an idea for some code or feature popping up when at work or some other place. For some reason it gives me pleasure to create something even though not many will play the game =) I see that you haven't been to productive the last year...
by SotSvart
Jul 06, 2012 15:54
Forum: Community Discussion
Topic: BASIC Gaming issue #7 reminder
Replies: 10
Views: 1101

Re: BASIC Gaming issue #7 reminder

Hi Lachie I'm glad someone still takes the time to make a online magazine, this adds a lot to the community. I'm back after about 3 years without doing any coding at all. All progress on my projects stopped when I started learning to play guitar, but now I've opened the project folder on my PC and s...
by SotSvart
Jun 19, 2012 16:49
Forum: Beginners
Topic: ReDim problems
Replies: 9
Views: 722

Re: ReDim problems

Thanks for the answers. I'm not sure if the code worked back in 2007, because I did at some time change the code from just "Include"ing the modules to using "Extern" and compiling them separately. It could be that I never finished the conversion, hard to remember what I did 5 yea...
by SotSvart
Jun 18, 2012 21:06
Forum: Beginners
Topic: ReDim problems
Replies: 9
Views: 722

Re: ReDim problems

"test.bas" is compiled to "test.o", which is added to the compile of the main modul "dim test.bas". See the output from FBedit.
I think this is the correct way when you have more then one modul?
by SotSvart
Jun 18, 2012 19:31
Forum: Beginners
Topic: ReDim problems
Replies: 9
Views: 722

ReDim problems

Im trying to get some FB code from around 2007 to compile again, but I can't get past this problem. Seems something about variable size arrays has changed since I made the code back in 2007. Can someone explain why this code gives an compiler error? It works if I keep all the code in one file. Main ...
by SotSvart
Jun 16, 2012 20:04
Forum: Projects
Topic: FBEdit Goto Include fixed for GIT FBC
Replies: 35
Views: 4742

Re: FBEdit Goto Include fixed for GIT FBC

The Editor sees a Sub inside a Asm block as the start of a Subroutine. This breaks the code folding.

Code: Select all

Asm
   Sub ax, dx
End Asm
by SotSvart
Jun 07, 2012 12:06
Forum: Projects
Topic: FBEdit Goto Include fixed for GIT FBC
Replies: 35
Views: 4742

Re: FBEdit Goto Include fixed for GIT FBC

Just wanted to thank you for updating FBedit! Will update my FBedit when I get home to night.
by SotSvart
Jun 07, 2012 11:37
Forum: Projects
Topic: FBEdit Fork needs new name
Replies: 29
Views: 3293

Re: FBEdit Fork needs new name

As long as Ketil0 agrees to give you the control over the project, I would vote for FBedit v2.0

Edit: Didn't read page 2 before posting, FBedit+ would work too :-)
by SotSvart
Nov 03, 2011 19:06
Forum: Projects
Topic: FB_GUI V1.20.4 (New Release Oct 29, 2011)
Replies: 102
Views: 38222

I'm having trouble getting the download to work, is it only me? =)
by SotSvart
Oct 14, 2010 9:04
Forum: Projects
Topic: FB_GUI V1.20.4 (New Release Oct 29, 2011)
Replies: 102
Views: 38222

The last I tested I think it was called "slider.bas", but if I dont rememer wrong all examples crashed when selecting "File" in the menu. The origional .exe's works as expected, the error only happens after I recompiling them myself.. Cant test anything right now, because I'm at work. What editor do...
by SotSvart
Oct 10, 2010 19:28
Forum: Projects
Topic: FB_GUI V1.20.4 (New Release Oct 29, 2011)
Replies: 102
Views: 38222

Is anyone else having trouble compiling and running the example files? The pre compiled examples works as expected, but when I compile and run them myself they always crash when I select the "File" in the menu. Selecting "Help" in the menu works.

Edit: Using FB 0.21.1 and FB_GUI v1.20.1 on WinXP
by SotSvart
Jan 26, 2009 18:44
Forum: Community Discussion
Topic: Hi guys. Long time since last...
Replies: 21
Views: 5670

Just wanted to say hi to =)

I've just been lurking for a few months now, haven't had much motivation for coding after I started to learn guitar playing.


-Jonge, codeheim.net
by SotSvart
Apr 14, 2008 20:41
Forum: Beginners
Topic: Knowing if a program runs in fullscreen or window.
Replies: 5
Views: 1989

The problem with this code is that the user can also change between window and fullscreen with Alt+Enter or the Maximize button. Edit: Should have read the hole post, not only the code =) Even if you disable Alt+Enter and the maximize button, the Screen command could fail to sett a fullscreen mode.

Go to advanced search