## Search found 1493 matches

Oct 15, 2019 19:28
Forum: General
Topic: Squares
Replies: 6987
Views: 421935

### Re: Squares

Albert, why do you keep posting here your efforts, since you are not listening at all at what people replied to you?
Oct 15, 2019 16:41
Forum: General
Topic: Squares
Replies: 6987
Views: 421935

### Re: Squares

In my experience with random data all combos are equally likely.. there's a almost even mix of all values.. True. If they weren't, data would not be truly random any more. And that's why they cannot be compressed: all compression algorithms work on the assumption that some combos are more common th...
Oct 15, 2019 14:37
Forum: General
Topic: Squares
Replies: 6987
Views: 421935

### Re: Squares

If you want a proof that compressing EVERY random data set is impossible, I can prove it using reductio ad absurdum, or proof by contradiction. Let's demonstrate if: We will define a compression algorithm as an algorithm that takes a dataset A as input, and emits a dataset B that is always: -shorter...
Oct 15, 2019 9:15
Forum: General
Topic: Squares
Replies: 6987
Views: 421935

### Re: Squares

@CoderJeff @Dodicat They said it was impossible , to sail around the earth... They said it was impossible , to fly like a bird.. They said it was impossible , to go into space.. They say , you can't compress random data.. . Yes, they say that. Perhaps they are right. Perhaps they are wrong, and the...
Oct 14, 2019 22:44
Forum: Community Discussion
Replies: 42
Views: 7792

The trigger keyword, in this case, would likely be SoundSet and SoundMidiSet
Oct 14, 2019 20:56
Forum: Community Discussion
Replies: 42
Views: 7792

If you don't intend to use the sound feature it's very unlikely that your program will contain keywords named SOUND, PLAY, SineWave and so on, so you will have no need to change anything, even if the library were enabled.
Oct 13, 2019 20:58
Forum: Community Discussion
Replies: 42
Views: 7792

Like the graphic library, it would not be included if no command from it is used, so there would be no overhead. Also, if anyone had a different version of SoundSet, they could always use #undef to disable that keyword. Anyway, I don't know how to add keywords to the compiler, so for that part I lea...
Oct 13, 2019 20:00
Forum: Community Discussion
Replies: 42
Views: 7792

Looks like a good start. Do you have specific name/email that we can use to attach to a commit? You can use the email I use in this forum: angros47 at gmail.com My name is Angelo Rosina. I like the simple interface, and the design choices to limit the feature set. That's the approach I would take a...
Oct 11, 2019 22:42
Forum: DOS
Topic: freebasic on win32s
Replies: 20
Views: 625

### Re: freebasic on win32s

Another challenge could be porting FreeBasic to bare metal (perhaps it could be done by compiling the runtime library using newlib?). This would allow to make FreeBasic programs able to run without operating system.
Oct 11, 2019 16:42
Forum: DOS
Topic: freebasic on win32s
Replies: 20
Views: 625

### Re: freebasic on win32s

Knatterton, the redmond theme is totally unrelated with this topic, could you stop mentioning it, please?

I personally find Mysoft's work very interesting, at least as a retrocomputing experiment Also, it allows to redefine the minimal system requirements to run programs compiled with FreeBasic
Oct 11, 2019 13:58
Forum: DOS
Topic: freebasic on win32s
Replies: 20
Views: 625

### Re: freebasic on win32s

The theme would just look like windows 3.1, it would still have the system requirements of Linux
Oct 10, 2019 22:14
Forum: DOS
Topic: freebasic on win32s
Replies: 20
Views: 625

### Re: freebasic on win32s

Impressive! And a pleasant surprise, seeing someone doing a port for Windows 3.1 (in my opinion, Windows 3.x was the best version of Windows, considering what it was able to do with such limited hardware resources). Too bad that no one ever managed to remake it open source (ReactOS works more like W...
Oct 09, 2019 0:13
Forum: Community Discussion
Topic: retro-basic
Replies: 8
Views: 437

### Re: retro-basic

Of course, that applied only in mode 13, since every memory location mapped to a single pixel. In modes 7,8,9 and 12, every memory location affected only one color bit, related to 8 pixels, and to plot a single pixel one had to poke values in 4 bytes (one for red, one for green, one for blue, one fo...
Oct 07, 2019 17:00
Forum: Community Discussion
Topic: retro-basic
Replies: 8
Views: 437

### Re: retro-basic

srvaldez wrote:today I found that the Microsoft Store has a QuickBasic for Windows 7 and 10 https://www.microsoft.com/en-us/p/qbasi ... verviewtab

I haven't tested it.. but from the screen shots, it reminds me of this: http://stevehanov.ca/blog/?id=92
Oct 07, 2019 16:44
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 30
Views: 1335

### Re: FreeBASIC 1.08 Development

Another thing to ask... for the dos version, has the symbol table been updated?