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by Hezad
Sep 10, 2009 18:26
Forum: Tips and Tricks
Topic: Really Fancy Clock
Replies: 2
Views: 1350

funny and nice :D

To compile under linux I needed to change

Code: Select all

FBGfx.bi

to

Code: Select all

fbgfx.bi

;)
by Hezad
Sep 03, 2009 23:07
Forum: Community Discussion
Topic: What's going on with DBF Interractive ?
Replies: 9
Views: 2471

Ouch :S

I mean ..

Ouch !
by Hezad
Sep 01, 2009 16:38
Forum: Community Discussion
Topic: What's going on with DBF Interractive ?
Replies: 9
Views: 2471

hum.. the same page on Internet explorer at work. At home (on Iceweasel = firefox), I got
File Not Found

Iceweasel can't find the file at http://www.dbfinteractive.com/.


:SSS
by Hezad
Aug 31, 2009 16:36
Forum: Community Discussion
Topic: What's going on with DBF Interractive ?
Replies: 9
Views: 2471

What's going on with DBF Interractive ?

Hey everyone ! Does anybody has problems connecting to DBF Interractive boards ? I can't get to connect to the site since Wednesday 28/08 ...

Any info ?

Thanks :)
by Hezad
Aug 24, 2009 15:33
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

I didn't :) but I'm catching up lateness right now ;)

thanks for the source
by Hezad
Aug 23, 2009 11:35
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

Well thanks :) I'll post some news here then ;)
by Hezad
Aug 22, 2009 21:24
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

Of Course !

Thanks A LOT again, it works perfectly ;)
by Hezad
Aug 22, 2009 16:02
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

Thanks :) But it doesn't work, in fact it suppress the highlight(s) from a certain viewpoint but it doesn't suppress the "double" highlight :S

Thanks anyway ! :)
by Hezad
Aug 21, 2009 16:43
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

In the first post ;) '' '' Vectors Library '' for raytracer '' Type Vector as single x,y,z End Type Operator +(L as Vector, R as Vector) as Vector return type(L.x+R.x,L.y+R.y,L.z+R.z) End operator Operator -(L as Vector, R as Vector) as Vector return type(L.x-R.x,L.y-R.y,...
by Hezad
Aug 21, 2009 6:54
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

Did you download vector.bi ? GetReflectioVector is defined inside it :

Code: Select all

Function GetReflectionVector(InVec as Vector, Normal as Vector) as Vector
   return Invec - 2*dot(Normal,InVec) * Normal
End Function
by Hezad
Aug 19, 2009 22:10
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

Hey :) It's me again :S I have a bug I still don't understand, I checked all my vector operations but I don't get it. The phong reflection is almost okay, but for two lights, there are not 2 phong reflections but 4 ! (it seems like the vector operation with the normal*Viewvector doesn't take the dir...
by Hezad
Aug 18, 2009 16:36
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

THANKS !! rah, I had the same problem with my previous raytracer and I totally forgot it >< Well thanks a lot, I was desesperating about it :)
by Hezad
Aug 17, 2009 17:25
Forum: General
Topic: A raytracer problem :S
Replies: 16
Views: 2882

A raytracer problem :S

Hey everyone :) I permit myself to quote the post I created on DBF interactive. I have a problem with a raytracer I started to code : -- start of quote -- Hey everyone :) I'm currently working on a raytracer engine. I already coded one which worked but it was far from well designed. So I started a n...
by Hezad
Jul 30, 2009 22:58
Forum: Tips and Tricks
Topic: SuperShapes
Replies: 6
Views: 1880

Neat ! Thanks for the code, it'll definitely give some ideas :)
by Hezad
Jul 17, 2009 16:36
Forum: Hardware Interfaces / Communication
Topic: more then one mouse?(closed)
Replies: 9
Views: 3720

Hey :) With an arduino or any programmable device, you can easily send coordinates through the serial port. You can use potentiometers (12 are easily usable at the same time on an arduino), so I guess you could use mouses too. I don't know how USB or PS/2 (or serial) mouses protocols work but there ...

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