Hey all,
I have a bunch of images that I'm trying to batch modify -- I'd thought they were in BMP format but as it turns out they're all TIFFs. Before I try to write my own, has anyone written a TIFF loader?
Search found 47 matches
- Dec 10, 2009 16:21
- Forum: General
- Topic: TIFF loader
- Replies: 2
- Views: 1183
- Sep 06, 2009 0:20
- Forum: Game Dev
- Topic: 3D RAD is now Freeware.
- Replies: 3
- Views: 3383
- Apr 22, 2009 4:11
- Forum: Archive
- Topic: Cobra - OLD AS DIRT Fighting Game from when I was 13
- Replies: 4
- Views: 2316
- Mar 27, 2009 4:18
- Forum: Community Discussion
- Topic: "Nice, what language did you make this game in?"
- Replies: 30
- Views: 8338
- Mar 12, 2009 0:43
- Forum: General
- Topic: c++ equivalent to "with" ?
- Replies: 24
- Views: 4984
- Mar 04, 2009 6:31
- Forum: Community Discussion
- Topic: Well what about optimizations ?
- Replies: 40
- Views: 10446
Check the front page, i restarted working on the C emitter last weekend, and will continue to do so on the next ones. It's in a branch, until it's up to the task to rebuild FBC. Btw, i did a test recompiling a simple raytracer with most optimizations enabled in gcc 4.x (-O3, -fast-math, sse for the...
- Mar 01, 2009 7:06
- Forum: Archive
- Topic: A racing game project
- Replies: 22
- Views: 6650
- Jan 17, 2009 20:12
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple OpenGL Bitmap fonts
- Replies: 9
- Views: 3758
Effectively, my version of fb was too old, sorry. But now I seem to have problem when charging external libraries, like: Only valid in -lang deprecated of fblite or qb in '1 ''' and so on (I compile under FBIde with implied parameters). Excuse my approximate english (I am french). Your English is f...
- Jan 17, 2009 2:14
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple OpenGL Bitmap fonts
- Replies: 9
- Views: 3758
- Jan 16, 2009 16:11
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple OpenGL Bitmap fonts
- Replies: 9
- Views: 3758
- Jan 15, 2009 19:35
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple OpenGL Bitmap fonts
- Replies: 9
- Views: 3758
Simple OpenGL Bitmap fonts
Hey, folks -- I made a post in Skywriter's thread here , and I thought it could be useful in this section. This is my simple OpenGL font routine. As I stated there, it uses CreateFont, so it's Windows Only. Library: FONTSIMPLE.BAS To use it, simply include FONTSIMPLE.BAS at the top of your code. I'v...
- Jan 12, 2009 21:32
- Forum: Game Dev
- Topic: algorithm for this game?
- Replies: 5
- Views: 2864
- Jan 11, 2009 2:15
- Forum: Libraries Questions
- Topic: GLUT bitmap fonts?
- Replies: 1
- Views: 3244
- Jan 11, 2009 1:38
- Forum: Game Dev
- Topic: Fog of War
- Replies: 3
- Views: 2605
A few years back, when I was still trying to code an RTS, I had another method. I used IMAGECREATE() to make a buffer representing the map. The pxel width and height of the buffer were equivalent to the map dimensions (tiles wide and high). At the beginning of every cycle, I cleared the buffer to (0...
- Jan 07, 2009 21:45
- Forum: Sources, Examples, Tips and Tricks
- Topic: (FBMLD) FreeBASIC Memory Leak Detector
- Replies: 51
- Views: 27628