Search found 109 matches
- Nov 02, 2013 7:54
- Forum: Community Discussion
- Topic: Wetspot 2 remake (C/SDL)
- Replies: 5
- Views: 2375
Re: Wetspot 2 remake (C/SDL)
Only first Wetspot was compiled with FreeBasic, since it used pure QBasic. Wetspot II is impossible to adapt so easily because of 16-bit asm and direct hardware programming.
- Nov 01, 2013 21:01
- Forum: Community Discussion
- Topic: Wetspot 2 remake (C/SDL)
- Replies: 5
- Views: 2375
Re: Wetspot 2 remake (C/SDL)
If someone is interested, the game is released for GCW-Zero handheld (preliminary version).
http://boards.dingoonity.org/gcw-releas ... ary-beta)/
http://boards.dingoonity.org/gcw-releas ... ary-beta)/
- Oct 18, 2013 7:37
- Forum: Community Discussion
- Topic: Wetspot 2 remake (C/SDL)
- Replies: 5
- Views: 2375
Wetspot 2 remake (C/SDL)
Hello. Well, this is not directly related to FreeBasic, but what the hell... I'm working on Wetspot 2 remake for GCW-Zero handheld. It is written in C and uses SDL for everything, so in fact, it would be quite portable. The remake is almost ready and contains all additional worlds I could find here:...
- Oct 14, 2013 17:04
- Forum: Community Discussion
- Topic: How to contact Griffon legend authors?
- Replies: 5
- Views: 2046
Re: How to contact Griffon legend authors?
If someone is interested how it has ended, here's the outcome: Finally I was able to contact Danel Kennedy (Syn9) who gracefully gave permission to release the source code ported to C under GPL2 license (graphics and binary assets under Creative Commons) and to distribute the newly ported game with ...
- Aug 26, 2013 17:53
- Forum: Community Discussion
- Topic: How to contact Griffon legend authors?
- Replies: 5
- Views: 2046
- Aug 26, 2013 13:11
- Forum: Community Discussion
- Topic: How to contact Griffon legend authors?
- Replies: 5
- Views: 2046
How to contact Griffon legend authors?
Hello. Could anyone help me to contact with syn9 or anyone related to Griffon Legend game? syn9's email seems to not exist anymore and the site http://syn9.thehideoutgames.com/?table=griffonlegend seems abandoned. I've converted the sources from freebasic to c to be able to compile for non-x86 platf...
- Nov 18, 2011 18:22
- Forum: Game Dev
- Topic: List of *FREE* game programming resources
- Replies: 84
- Views: 154727
GrafX2 is a bitmap graphics editor most suitable for pixel art. It's free and open source (distributed under GNU General Public License).
Ports to multiples systems including linux and windows are present.
Grafx2
Ports to multiples systems including linux and windows are present.
Grafx2
- Apr 14, 2011 5:28
- Forum: Beginners
- Topic: AutoiT to FreeBasic
- Replies: 2
- Views: 2088
- Apr 10, 2011 12:19
- Forum: Sources, Examples, Tips and Tricks
- Topic: Easy to troubles - block comments.
- Replies: 2
- Views: 1820
Code: Select all
#if 0
print "this will never print"
#endif
sleep
- Apr 08, 2011 15:41
- Forum: Community Discussion
- Topic: Ok syntax is wrong
- Replies: 52
- Views: 9170
Once the latest modifications by Victor are merged with trunk (inheritance) and SVN build is compiled, one can easily replicate either Delphi 7 design (preferrably) or Visual Basic 6 (.net is beyond good and evil). Then someone could modify open-source RapidQ forms designer (HERE: http://rapidq.phat...
- Apr 08, 2011 15:27
- Forum: Community Discussion
- Topic: Ok syntax is wrong
- Replies: 52
- Views: 9170
May be you want to try FireFly Visual Designer??
http://www.freebasiccompiler.com/
Also FBedit has some visual forms creator
http://radasm.cherrytree.at/fbedit/
Also browse here for some delphi-like oop gui libraries by Nastase Eodor:
http://www.freebasic.net/arch/
http://www.freebasiccompiler.com/
Also FBedit has some visual forms creator
http://radasm.cherrytree.at/fbedit/
Also browse here for some delphi-like oop gui libraries by Nastase Eodor:
http://www.freebasic.net/arch/
- Apr 06, 2011 13:02
- Forum: General
- Topic: chaining constructors
- Replies: 4
- Views: 1389
- Apr 06, 2011 9:33
- Forum: General
- Topic: chaining constructors
- Replies: 4
- Views: 1389
chaining constructors
Hi, say, i have code like this: type type_3 declare constructor() i3 as integer = 3 end type constructor type_3 print "Type_3 constructor" end constructor type type_2 declare constructor() i2 as integer = 2 end type constructor type_2 print "Type_2 constructor" end constructor ty...
- Apr 19, 2010 13:34
- Forum: General
- Topic: Call a procedure by it's name stored in the string variable?
- Replies: 8
- Views: 2137
- Apr 19, 2010 7:31
- Forum: General
- Topic: Call a procedure by it's name stored in the string variable?
- Replies: 8
- Views: 2137
Pointers, of course!
In similar way you can use function pointers.
Code: Select all
Declare Sub a()
Declare Sub b()
Dim As Sub() variable
Sub a()
End Sub
Sub b()
End Sub
variable = @a
variable() ' parentheses are obligatory!
variable = @b
Call variable ' alternative synthax