Search found 109 matches

by smagin
Nov 02, 2013 7:54
Forum: Community Discussion
Topic: Wetspot 2 remake (C/SDL)
Replies: 5
Views: 2375

Re: Wetspot 2 remake (C/SDL)

Only first Wetspot was compiled with FreeBasic, since it used pure QBasic. Wetspot II is impossible to adapt so easily because of 16-bit asm and direct hardware programming.
by smagin
Nov 01, 2013 21:01
Forum: Community Discussion
Topic: Wetspot 2 remake (C/SDL)
Replies: 5
Views: 2375

Re: Wetspot 2 remake (C/SDL)

If someone is interested, the game is released for GCW-Zero handheld (preliminary version).
http://boards.dingoonity.org/gcw-releas ... ary-beta)/
by smagin
Oct 18, 2013 7:37
Forum: Community Discussion
Topic: Wetspot 2 remake (C/SDL)
Replies: 5
Views: 2375

Wetspot 2 remake (C/SDL)

Hello. Well, this is not directly related to FreeBasic, but what the hell... I'm working on Wetspot 2 remake for GCW-Zero handheld. It is written in C and uses SDL for everything, so in fact, it would be quite portable. The remake is almost ready and contains all additional worlds I could find here:...
by smagin
Oct 14, 2013 17:04
Forum: Community Discussion
Topic: How to contact Griffon legend authors?
Replies: 5
Views: 2046

Re: How to contact Griffon legend authors?

If someone is interested how it has ended, here's the outcome: Finally I was able to contact Danel Kennedy (Syn9) who gracefully gave permission to release the source code ported to C under GPL2 license (graphics and binary assets under Creative Commons) and to distribute the newly ported game with ...
by smagin
Aug 26, 2013 13:11
Forum: Community Discussion
Topic: How to contact Griffon legend authors?
Replies: 5
Views: 2046

How to contact Griffon legend authors?

Hello. Could anyone help me to contact with syn9 or anyone related to Griffon Legend game? syn9's email seems to not exist anymore and the site http://syn9.thehideoutgames.com/?table=griffonlegend seems abandoned. I've converted the sources from freebasic to c to be able to compile for non-x86 platf...
by smagin
Nov 18, 2011 18:22
Forum: Game Dev
Topic: List of *FREE* game programming resources
Replies: 84
Views: 154727

GrafX2 is a bitmap graphics editor most suitable for pixel art. It's free and open source (distributed under GNU General Public License).
Ports to multiples systems including linux and windows are present.

Grafx2
by smagin
Apr 14, 2011 5:28
Forum: Beginners
Topic: AutoiT to FreeBasic
Replies: 2
Views: 2088

Well, you'll have to modify _every_ statement in your code to make it work with FreeBasic, in other words, you'll have to rewrite it completely.
by smagin
Apr 10, 2011 12:19
Forum: Sources, Examples, Tips and Tricks
Topic: Easy to troubles - block comments.
Replies: 2
Views: 1820

Code: Select all

#if 0
     print "this will never print"
#endif

     sleep
by smagin
Apr 08, 2011 15:41
Forum: Community Discussion
Topic: Ok syntax is wrong
Replies: 52
Views: 9170

Once the latest modifications by Victor are merged with trunk (inheritance) and SVN build is compiled, one can easily replicate either Delphi 7 design (preferrably) or Visual Basic 6 (.net is beyond good and evil). Then someone could modify open-source RapidQ forms designer (HERE: http://rapidq.phat...
by smagin
Apr 08, 2011 15:27
Forum: Community Discussion
Topic: Ok syntax is wrong
Replies: 52
Views: 9170

May be you want to try FireFly Visual Designer??

http://www.freebasiccompiler.com/

Also FBedit has some visual forms creator

http://radasm.cherrytree.at/fbedit/

Also browse here for some delphi-like oop gui libraries by Nastase Eodor:
http://www.freebasic.net/arch/
by smagin
Apr 06, 2011 13:02
Forum: General
Topic: chaining constructors
Replies: 4
Views: 1389

Thanks, I got the point.
by smagin
Apr 06, 2011 9:33
Forum: General
Topic: chaining constructors
Replies: 4
Views: 1389

chaining constructors

Hi, say, i have code like this: type type_3 declare constructor() i3 as integer = 3 end type constructor type_3 print "Type_3 constructor" end constructor type type_2 declare constructor() i2 as integer = 2 end type constructor type_2 print "Type_2 constructor" end constructor ty...
by smagin
Apr 19, 2010 13:34
Forum: General
Topic: Call a procedure by it's name stored in the string variable?
Replies: 8
Views: 2137

Procedure names are for human readability. When compiled, they are "lost", and the program being run has no idea of its procedure names. As I can see you want some kind of script being processed and executed. in this case the keywords LOAD, CALCULATE etc could not coincide with the names i...
by smagin
Apr 19, 2010 7:31
Forum: General
Topic: Call a procedure by it's name stored in the string variable?
Replies: 8
Views: 2137

Pointers, of course!

Code: Select all

Declare Sub a()
Declare Sub b()

Dim As Sub() variable

Sub a()
End Sub

Sub b()
End Sub

variable = @a

variable() ' parentheses are obligatory!

variable = @b

Call variable ' alternative synthax
In similar way you can use function pointers.