Search found 1565 matches
- Mar 01, 2024 21:00
- Forum: General
- Topic: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
- Replies: 10
- Views: 966
Re: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
For the last time, I know all this. But I have a hard time figuring out a useful use case for this. Operators be operators; we use them in expressions , we don't pass them as arguments to functions. The only language I can think of that has this feature is Forth, and that only because of its archite...
- Mar 01, 2024 12:16
- Forum: General
- Topic: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
- Replies: 10
- Views: 966
Re: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
I know that. I guess I'll have to sit down and think a useful use case for the feature...
- Mar 01, 2024 11:15
- Forum: General
- Topic: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
- Replies: 10
- Views: 966
Re: 'Procptr' now supports member procedures/operators as well as their indexing in vtable for virtuals
What would be a valid use case for this? Either I'm missing something, or I don't see the point of it...
- Dec 14, 2023 22:53
- Forum: General
- Topic: slow to execute after compiling source code
- Replies: 11
- Views: 1144
Re: slow to execute after compiling source code
You can add a one-time exclusion of virus scans for the 'FBIDETEMP.exe' file only. I tried this a while back. Turns out it doesn't work, since the file gets deleted after the execution ends. And so the brand new FBIDETEMP.exe is considered a new file and gets scanned anyway :roll: For my PC, it wor...
- Nov 14, 2023 17:03
- Forum: General
- Topic: slow to execute after compiling source code
- Replies: 11
- Views: 1144
Re: slow to execute after compiling source code
Turning off real time protection fixed the issue!! However that apparently means leaving it vulnerable to malware. Also it says after a short time it will turn it back on automatically. My indeed. It just shows you why it happens. You shouldn't disable the AV, but you could get the folder of the ex...
- Nov 14, 2023 0:59
- Forum: General
- Topic: slow to execute after compiling source code
- Replies: 11
- Views: 1144
Re: slow to execute after compiling source code
Indeed, real-time protection could cause issues with that kind of code. You might try disabling the AV and then run the code again to see if this solves the issue.
- Nov 07, 2023 23:11
- Forum: Projects
- Topic: simple compressor LZg9
- Replies: 11
- Views: 2594
Re: simple compressor LZg9
No need. Just open a new thread if you want to discuss a different approach
- Nov 07, 2023 22:47
- Forum: Projects
- Topic: simple compressor LZg9
- Replies: 11
- Views: 2594
- Oct 03, 2023 14:47
- Forum: General
- Topic: the POINT(n) function returns a wrong result
- Replies: 6
- Views: 1622
Re: the POINT(n) function returns a wrong result
I might be missing something, but what is wrong with simply doing a cast to get the expected values? screen 2 window(-10,-30)-(-5,-10) line(-9,-28)-(-6,-24) print"Window x-coordinate of the last point=";cast( long, point(2) ) print"Window y-coordinate of the last point=";cast( lo...
- Sep 02, 2023 19:31
- Forum: General
- Topic: Is &H a compile time literal?
- Replies: 10
- Views: 1720
Re: Is &H a compile time literal?
Seems to me it is, or it isn't. Your explanation states that it could sometimes be a Literal and sometimes not. This applies not just to &H but to all of the prefixes. Perhaps they should be called that: Prefixes or Type Prefixes. That's what he's telling you: it's a prefix for literals , not f...
- Aug 31, 2023 11:10
- Forum: Windows
- Topic: ScreenRes problem
- Replies: 7
- Views: 2075
Re: ScreenRes problem
... Using Screenlist the output says I can have a screen of 2560 x 1440 ... But it probably doesn't say that it supports it at 320x200x8, right? You can run the code (provided in the example section of the Wiki page for ScreenList ) to see the fullscreen modes available: Dim As Long mode Dim As UIn...
- Aug 18, 2023 16:43
- Forum: Windows
- Topic: Create sub to qbasic style
- Replies: 6
- Views: 1594
- Aug 15, 2023 17:00
- Forum: General
- Topic: glGenFramebuffers command crash
- Replies: 6
- Views: 1482
Re: glGenFramebuffers command crash
Also noticed that you're missing a call to opengl_init() somewhere in your code. Do it after you've set up the context (via screenRes ), like this: '' Set up context screenRes( w, h, d, , Fb.GFX_OPENGL ) '' Load extensions opengl_init() Otherwise the aliases contain just null pointers (hence the cra...
- Aug 15, 2023 14:23
- Forum: General
- Topic: glGenFramebuffers command crash
- Replies: 6
- Views: 1482
Re: glGenFramebuffers command crash
I had some code lying on my HD, that illustrates how you can use Fb.Image buffers with OpenGL: /' Much like the Shader type, this type is used for convenience, to create and store an OpenGL texture object. The format used is directly compatible with FB buffers. '/ type OGLtexture public: declare con...
- Aug 15, 2023 14:01
- Forum: General
- Topic: glGenFramebuffers command crash
- Replies: 6
- Views: 1482
Re: glGenFramebuffers command crash
The context is already created on the call to screenres . Problem is here: dim as GLuint Ptr depth_fbo depth_fbo=ImageCreate(screen_width,screen_height) ' the program crash if i add this line: 'glGenFramebuffers(1,depth_fbo) That's wrong. Fb image buffers are not compatible with those of GL's (they ...