Search found 729 matches

by paul doe
Oct 18, 2018 22:26
Forum: Community Discussion
Topic: my best effort
Replies: 52
Views: 1258

Re: my best effort

owen wrote:Okay Paul you are activated Welcome to our forum

Ah ok! I'll introduce myself there, then. Thanks, owen.
by paul doe
Oct 18, 2018 22:08
Forum: Community Discussion
Topic: my best effort
Replies: 52
Views: 1258

Re: my best effort

My forum received a lot of spam so I have them deleting all of the unknown registrations on a regular basis perhaps they have deleted your registration request which means you might have to re-register and when you do make sure you contact me right away so that I can activate you guys Ok, done. Reg...
by paul doe
Oct 18, 2018 22:04
Forum: Community Discussion
Topic: my best effort
Replies: 52
Views: 1258

Re: my best effort

Hi Paul I will activate your account. What username did you register. Same as here, paul doe (or pauldoe, I can't quite remember) =D Had a look at the forum, and saw you're playing with a pong-like game. Nice way to introduce programming concepts: by playing. Once registered, I'll introduce myself ...
by paul doe
Oct 18, 2018 21:51
Forum: Community Discussion
Topic: my best effort
Replies: 52
Views: 1258

Re: my best effort

owen wrote:If you would like to help please contact me at opreese at gmail or 4076558537

I registered on your forum a while ago, and I'm still waiting for the activation mail to come =D
by paul doe
Oct 14, 2018 22:45
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize

I have used video to capture and trace a simple walking action as was used in this demo, https://www.freebasic.net/forum/viewtopic.php?f=15&t=22633 Wow, looks nice. I hadn't seen that one. However I was talking about lots of animations of a freeBasic horse. Walking, running, jumping and so on ....
by paul doe
Oct 14, 2018 21:35
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize

Lachie Dazdarian wrote:...This is for FreeBASIC folks.

That's ok, it was just a suggestion. Not that you liked QB64 much, anyways ;)
by paul doe
Oct 14, 2018 20:49
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

@paul doe, How many, if any, of those who have put their hands up for the competition can do that? Get actors or horses to act out the moves to "trace". Those that are intelligent (you can use a clip that you can download from internet, you know) or creative (I used my daughter for anothe...
by paul doe
Oct 14, 2018 12:47
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

Lachie Dazdarian wrote, "You know, like a FreeBASIC horse fighting C++ robots." That is kind of an obvious thought but how do we draw the animated horse? https://en.wikipedia.org/wiki/Rotoscoping Very popular in the late 80s and early 90s. Prince of Persia, Karateka, Another World and Fla...
by paul doe
Oct 13, 2018 11:16
Forum: General
Topic: Can I prevent pointer use in this case?
Replies: 11
Views: 262

Re: Can I prevent pointer use in this case?

Background: I have two classes again, where one needs information from the other. I don't want to supply this information as arguments. I'll stick with type_B (with pointer) for now. Maybe, I'll change things later anyway. That's the entire point of encapsulation: no class should depend on specific...
by paul doe
Oct 12, 2018 13:37
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

To be honest, I'm mulling over doing one final BASIC Gaming issue as well, just to time capture the current status of FB, QB64 and QB communities online, as well as to commemorate the competition and elaborate my need to make a closure. In that case, you may want to expand the focus of the competit...
by paul doe
Oct 12, 2018 10:15
Forum: Projects
Topic: A simple RPG Engine with Charakters, buyable Items, Inventory and a simple Fightsystem, written by me
Replies: 6
Views: 263

Re: A simple RPG Engine with Charakters, buyable Items, Inventory and a simple Fightsystem, written by me

In works here (Win10) in 32-bit mode (shouldn't even work, as sancho3 stated). In 64-bit, it fails miserably.
by paul doe
Oct 12, 2018 10:13
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 54
Views: 1663

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

I'm really glad that this competition is growing traction! Should I do a special edition "FINAL" issue of QB Express to commemorate it? Would anyone be interested in writing something? I don't know. Do you want to ? =D Also, which kind of 'something' would you like to get? I don't think t...
by paul doe
Oct 09, 2018 22:56
Forum: General
Topic: Where have I gone wrong
Replies: 133
Views: 2935

Re: Where have I gone wrong

... I'm still trying to work out how I could make a universal function that would work will all the data files that my systems uses they are listed below ... To do this you need classes , not functions. How much do you know about object-oriented programming? It is possible to do this, but it's fair...
by paul doe
Oct 09, 2018 13:11
Forum: Projects
Topic: 3D Playground
Replies: 26
Views: 1251

Re: 3D Playground

Haubitze wrote:hehe so then surprise me ;D

I will ;)
by paul doe
Oct 09, 2018 13:10
Forum: Game Dev
Topic: 3D polygon world render
Replies: 12
Views: 894

Re: 3D polygon world render

Thanks, Freezes happens when the video buffer is to small. It wil do a redim preserve for more room as many times as needed. That array is very big so it freezes a bit, over times it will stop doing that. Yes, but it shouldn't freeze the app. Also, why such a simple scene uses an inordinate amount ...

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