Search found 37 matches
- Aug 02, 2018 18:40
- Forum: Beginners
- Topic: Image Conversion
- Replies: 8
- Views: 3017
Image Conversion
I used an online Hexadecimal converter on an image. To save space here is the first few lines of the output: data 0xFF, 0xD8, 0xFF, 0xE0, 0x00, 0x10, 0x4A, 0x46, 0x49, 0x46, 0x00, 0x01, 0x02, 0x00, 0x00, 0x01 data 0x00, 0x01, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x0F, 0x4C, 0x61, 0x76, 0x63, 0x35, 0x36, 0x...
- Jul 11, 2018 19:00
- Forum: Beginners
- Topic: Converting
- Replies: 8
- Views: 2000
Converting
Is there a way to convert say: 1.019 to 1.0 and store the result in a variable? I found PRINT USING, but of course that prints to the screen which I don't want to do.
- May 18, 2018 8:11
- Forum: Beginners
- Topic: Object ID's
- Replies: 3
- Views: 1060
Object ID's
Is there any way to assign ID's to object. For example, if I have 5 boxes on the screen box 1 would have b1, box 2 would be b2, etc. etc. I am writing a scrolling game that has MORE than 5 boxes (or tiles in my program) and they don't all fit on the screen at the same time. So I thought I would impl...
- Dec 20, 2017 1:32
- Forum: Beginners
- Topic: Auto-Detect Resolution
- Replies: 2
- Views: 1018
Auto-Detect Resolution
Is there a way to Auto-Detect Screen Resolution?
- Nov 29, 2017 0:15
- Forum: Beginners
- Topic: Variable Manipulation
- Replies: 3
- Views: 1012
Variable Manipulation
In the example below I want to read each integer from the DATA statement into each p[variable#] so I can change certain variables at certain instances. This will save me time from having to input each integer into each variable my self. 'DIM's for the variables. dim p1, p2, p3, p4, p5, p6, p7, p8, p...
Re: Reversing
How about this. Can, and if so, how can I write a HEX Editor of my own?
Re: Reversing
I'll try to explain my question better. I want to take the hexadecimal file and decrypt it somehow to see what the original program code was/is.
Reversing
I've been looking around the net to answers about this but still don't understand so I thought I would ask on here. If I wrote a program like: #include "pepper.bi" print "salt and pepper have a concentration of ", 1324 ' This is made up code and is probably full of errors but it'...
- Oct 27, 2017 7:42
- Forum: Beginners
- Topic: Mouse Move
- Replies: 15
- Views: 2722
Mouse Move
For a test I drew an object on the screen and now I would like to use the mouse to move the object to new coordinates in the program. Can this be done or is it too much for FreeBasic?
- Jun 21, 2017 5:51
- Forum: Beginners
- Topic: Runtime window border
- Replies: 2
- Views: 870
Runtime window border
Is there a way to remove the outside border of the runtime window of a program so it looks like the program is part of the operating system and not a DOS looking program?
- Jun 06, 2017 21:27
- Forum: Beginners
- Topic: Advertising links
- Replies: 1
- Views: 731
Advertising links
Seems to me I read somewhere freebasic can open external web links. If so how can I do this?
Bowling
I am thinking of writing a bowling game. Would it be better to draw the pins and such or use images or what? I don't have experience in opengl or any thing like that.
- Apr 16, 2017 22:39
- Forum: Beginners
- Topic: Circle Timer
- Replies: 7
- Views: 1406
Circle Timer
When I run the attached code I get black artifacts and such and what is supposed to be a circle doesn't look like one. I only uploaded part of the code to reduce the size of the message. I used a long, probably not the best code, for this because at different stages I want the circle code to stop an...
- Apr 02, 2017 0:29
- Forum: Beginners
- Topic: Letter Fade
- Replies: 2
- Views: 979
Letter Fade
Is there a way to make characters fade. Like with images you can use ALPHA to make the images fade away. I want to do the same with characters for a new game.
- Mar 26, 2017 11:54
- Forum: Windows
- Topic: FBIdeTemp.exe
- Replies: 3
- Views: 1532
Re: FBIdeTemp.exe
Nevermind. All of a sudden everything is working again.