Just sliding in here to say hallo, and ask if anyone has information or work in progress with Raylib and FB. I've been out of the loop and barely programming much, but thinking about getting back in the code bath. Starting here since this was my last great interest.
Hi hi.
mrToad
Search found 428 matches
- Jun 26, 2022 7:34
- Forum: Libraries & Headers
- Topic: raylib headers
- Replies: 88
- Views: 31906
- Jun 12, 2021 21:39
- Forum: Community Discussion
- Topic: FreeBASIC 1.08.0 Release Discussion (June 2021)
- Replies: 74
- Views: 11896
Re: FreeBASIC 1.08.0 Release Discussion (June 2021)
I hope that members are queuing up to thank you, Jeff, because fbc 1.08 + gcc 9.3WL(SJLJ) is one very serious piece of kit. I will start it off: Thank you. https://deltarho.org.uk/Downloads/cheers.gif And I will add to it! Thank you, and all involved, very much. I'm blown away - you guys never ceas...
- Jun 12, 2021 21:28
- Forum: Community Discussion
- Topic: old code and new compiler versions
- Replies: 8
- Views: 1865
Re: old code and new compiler versions
Just having a little fun with the imagination there. Hopefully things will go better than that :)
-mrToad
-mrToad
- Jun 12, 2021 21:24
- Forum: Community Discussion
- Topic: old code and new compiler versions
- Replies: 8
- Views: 1865
Re: old code and new compiler versions
The case of 32-bit software is different; first, there is no performance difference between 32- and 64-bit code; second, there is simply too much 32-bit software around. They cannot stop it. Plus, there is no need for it . . . Good. I like major updates for anything (especially OS) when it is compl...
- Apr 14, 2021 10:31
- Forum: Projects
- Topic: Toad On Fire [beta]
- Replies: 15
- Views: 3212
Re: Toad On Fire [beta]
I just joined the discord server. There's joe! toadfarm . :) Give me a little time. I was pleased to see you got some great feedback already. I'm almost scared to release my demo when I see such criticism being flung your way. Insert [useful!]. That's what we need. We get blind by our own works, bu...
- Apr 06, 2021 22:00
- Forum: Community Discussion
- Topic: why i deleted my discord account
- Replies: 4
- Views: 1395
Re: why i deleted my discord account
@SJ_Zero did a test on a Matrix account. I can't remember the details of his test, but he said it was really hard on the CPU, and didn't like it at all. I haven't checked it out. I don't care if Microsoft must purchase it, or anything else that other companies haven't grabbed yet, but I just hope th...
- Apr 06, 2021 5:43
- Forum: Community Discussion
- Topic: why i deleted my discord account
- Replies: 4
- Views: 1395
Re: why i deleted my discord account
discord is highly addictive to me i spent too many hours on it more that i intended instead of actually coding... I agree it's addicting. I did learn a lot from asking questions, also in the Raylib server, which has many programmers of different languages, and to me seem very friendly. But I can't ...
- Apr 06, 2021 5:15
- Forum: Community Discussion
- Topic: Thank you
- Replies: 12
- Views: 2208
Re: Thank you
Recently I was looking over the history of lead developers and all the helpers, back the beginning. I too appreciate all the intense effort and work, very much. FB taught me programming. Without FB I wouldn't have come to grasp anywhere near as much about coding, and probably would have quit long ag...
- Apr 05, 2021 4:55
- Forum: Projects
- Topic: Toad On Fire [beta]
- Replies: 15
- Views: 3212
Re: Toad On Fire [beta]
=[
Where ya go, joe?
Where ya go, joe?
- Mar 23, 2021 14:00
- Forum: Libraries & Headers
- Topic: raylib headers
- Replies: 88
- Views: 31906
Re: raylib headers
Yes, it was me. It was an answer to one of your own posts in this very thread, a while back. I included it for completeness. Well cool! I thought it was you. Thanks, you've always been helpful. I'll update the code and post it again. Won't make any promises, though, since I've completely lost inter...
- Mar 21, 2021 13:55
- Forum: Projects
- Topic: Toad On Fire [beta]
- Replies: 15
- Views: 3212
Re: Toad On Fire [beta]
... what? Explanation: Your game is called Toad On Fire, and my username is mrToad. You had pent-up anger for me about the past, so you crafted a game about me running for my life, with my poor butt on fire. My whole joke failed though, because I forgot the storyline, and now I read it says that th...
- Mar 17, 2021 4:38
- Forum: Projects
- Topic: Toad On Fire [beta]
- Replies: 15
- Views: 3212
Re: Toad On Fire [beta]
Congratulations Joe! You brought this game all the way - now it stands right at the finish line. That's a pretty gratifying accomplishment, yea? Also feel good to be done? (Well, very almost done! It's coming.) I like that feeling, I just need to finish things more often. :) I removed Steam last wee...
- Mar 16, 2021 0:57
- Forum: Libraries & Headers
- Topic: raylib headers
- Replies: 88
- Views: 31906
Re: raylib headers
For anyone who is having trouble, I had some trouble myself, so this is what paul doe and I figured out last night to get me going. I wanted to thank you for taking the time to post this, it helped me too. I know how to use libs, and I keep my files organized in specific folders, but it was no kidd...
- Feb 28, 2021 10:58
- Forum: Projects
- Topic: Alvarian Tales
- Replies: 26
- Views: 11177
Re: Alvarian Tales
Edited 3/3/2021 for clarity. Thank you guys. I'll reply to each of you. Also I will share some thoughts on the essence and backround of Alvarian Tales, and what I believe makes a good 2D adventure game. @badmrbox, I'm surprised and happy to hear that, really. Thanks for your reply. :) @Dr_D, Thanks...
- Feb 10, 2021 20:51
- Forum: Projects
- Topic: Alvarian Tales
- Replies: 26
- Views: 11177
Re: Alvarian Tales
Just bringing this project thread up to date (see first post). Will add more content later.