Search found 771 matches
- Feb 25, 2021 14:27
- Forum: Beginners
- Topic: Function or subroutine?
- Replies: 9
- Views: 223
Re: Function or subroutine?
This is your parser for extract data from the FEN? It's a parser as well as a generator. The advantage is that you don't have to care about the conversion. Just read or write either the FEN or any of its values as a variable. The example I've posted won't work as standalone, because it's linked wit...
- Feb 24, 2021 17:10
- Forum: Beginners
- Topic: Function or subroutine?
- Replies: 9
- Views: 223
Re: Function or subroutine?
In my Colochessum engine testing program I solved this with properties. You only have to write the fen string to the UDT and immediately afterwards you can read all corresponding values. Conversely you can get the fen from the actual values (you should replace the Integers with ULongs): Type tFen pi...
- Feb 18, 2021 14:39
- Forum: Tips and Tricks
- Topic: getjoystick() demo
- Replies: 3
- Views: 240
Re: getjoystick() demo
Works with my gamepad, but it seems I'm not a real good sword fighter...
- Feb 06, 2021 15:57
- Forum: Community Discussion
- Topic: Sound (description)
- Replies: 14
- Views: 505
Re: Sound (description)
Analogue to the fbgfx.bi, I would consider a sound library a good idea.
- Feb 05, 2021 11:43
- Forum: Game Dev
- Topic: An attempt to create a first person adventure game engine
- Replies: 38
- Views: 1077
Re: An attempt to create a first person game\program
Do you mean a kind of adventure? Or an egoshooter?
- Feb 03, 2021 10:27
- Forum: Projects
- Topic: Soundra, a free modular synthesizer
- Replies: 15
- Views: 704
Re: Soundra, a free modular synthesizer
What about the FB sources? They seem not to be downloadable.
- Feb 02, 2021 17:21
- Forum: Game Dev
- Topic: an attempt to create a Tamagotchi cat program
- Replies: 41
- Views: 1050
Re: an attempt to create a Tamagotchi cat program
@BasicCoder2: I had the same issue. After copying the whole content of the fbsound-1.1 folder (including the subfolders) into the tamagotchi program folder it worked. No clue which of the files are really required.
- Feb 02, 2021 14:35
- Forum: Game Dev
- Topic: an attempt to create a Tamagotchi cat program
- Replies: 41
- Views: 1050
Re: an attempt to create a Tamagotchi cat program
All right now. With your latest code the sound plays.
- Feb 02, 2021 11:20
- Forum: Game Dev
- Topic: an attempt to create a Tamagotchi cat program
- Replies: 41
- Views: 1050
Re: an attempt to create a Tamagotchi cat program
The program compiles and runs now, but there's no sound (I took another .wav file and named it "cat_sound.wav").
- Feb 01, 2021 17:21
- Forum: Game Dev
- Topic: an attempt to create a Tamagotchi cat program
- Replies: 41
- Views: 1050
Re: an attempt to create a Tamagotchi cat program
...this took me hours :( It took me two years to make my flight operator simulation playbable, so be patient. You don't need a constructor to simply initialize variables: Type cat As String text1, text2, text3, text4 As boolean isOut = FALSE As Integer hunger = Int(Rnd*101), pet_count = Int(Rnd*101...
- Jan 28, 2021 15:51
- Forum: General
- Topic: Passing Variables To A Program
- Replies: 15
- Views: 553
Re: Passing Variables To A Program
I have some difficulty understanding why 4 double quotes in a row equates to one double quote, but it does work. In fact, it is a litte confusing. Two double quotes in a row are interpreted as a double quote as literal, in contrast to a double quote as punctuation character. So the inner two double...
- Jan 27, 2021 12:27
- Forum: General
- Topic: Passing Variables To A Program
- Replies: 15
- Views: 553
Re: Passing Variables To A Program
The command line arguments are delimited by spaces. To pass an argument containig one or multiple spaces you have to put it in quotes: tx.bas: Dim As String Arg1, Arg2 , Arg3, CMDLine Dim As Integer I0, Result Dim As Single Single01 Arg1 = "This is Arg1," : Arg2 = "This is Arg2,"...
- Jan 26, 2021 12:15
- Forum: Beginners
- Topic: strings using []
- Replies: 9
- Views: 390
Re: strings using []
Without the terminating 0 character you'd have to store the length information somewhere. That would mean the same complexity as for a var len string.
- Jan 26, 2021 12:03
- Forum: General
- Topic: Accessing the highest ENUM value
- Replies: 17
- Views: 633
Re: Accessing the highest ENUM value
Correct me, if I'm wrong, but isn't FBs ENUM only a simplified (series of) #DEFINE ?
Isn't the same as ?
Isn't
Code: Select all
Enum
zero
one
two
three
four
five
End Enum
Code: Select all
#Define zero 0
#Define one 1
#Define two 2
#Define three 3
#Define four 4
#Define five 5
- Jan 24, 2021 20:44
- Forum: Game Dev
- Topic: looking for partner(s) to geme-dev together
- Replies: 29
- Views: 1767
Re: looking for partner(s) to geme-dev together
Here is an idea for a game: A game about searching for love – that is the game is a fictional dating site...What do you think about this idea? The developing of the profile generator (I don't suppose you want to write all profiles by hand) could bring a lot of fun. Furthermore we would need an ELIZ...