Good to know, thank you!
Search found 463 matches
- Jun 21, 2023 20:10
- Forum: General
- Topic: Issue with setting GL scale
- Replies: 4
- Views: 436
- Jun 21, 2023 15:07
- Forum: General
- Topic: Issue with setting GL scale
- Replies: 4
- Views: 436
- Jun 21, 2023 4:58
- Forum: General
- Topic: Issue with setting GL scale
- Replies: 4
- Views: 436
Issue with setting GL scale
Calling screencontrol(SET_GL_SCALE, 1) doesn't seem to do anything for me after another scaling has been set. It seems to work fine with any value but 1. Does this work for anyone else? #include "fbgfx.bi" #include "GL/gl.bi" using fb screencontrol(SET_GL_2D_MODE, OGL_2D_MANUAL_S...
- Jun 16, 2023 3:10
- Forum: Game Dev
- Topic: Marabunta: 2D Ant Game
- Replies: 1
- Views: 1763
Marabunta: 2D Ant Game
This is a simple army ant fighting game. You control the knight in armor, using the w-a-s-d keys. The only objective is to attack the ants with your torch by pressing the space key. You can also cheat using the mouse. '======================================================================= ' Marabun...
- Feb 15, 2023 16:40
- Forum: Projects
- Topic: MathCar: Educational Racing Game
- Replies: 3
- Views: 1340
Re: MathCar: Educational Racing Game
It's launched now, If anybody is interested in playing it I'd be willing to send free copies to anyone here.
https://store.steampowered.com/app/2300750/MathCar/
https://www.indiedb.com/games/mathcar/n ... d-on-steam
https://store.steampowered.com/app/2300750/MathCar/
https://www.indiedb.com/games/mathcar/n ... d-on-steam
- Feb 01, 2023 22:39
- Forum: Projects
- Topic: MathCar: Educational Racing Game
- Replies: 3
- Views: 1340
Re: MathCar: Educational Racing Game
I like this. On the sales page I think it might help to promote what age range this is intended for. The promoted media demonstrates that the mathematics are simple addition, subtraction, multiplication, and division. I remember being introduced to these operations completely around age 6 in first ...
- Feb 01, 2023 21:08
- Forum: Projects
- Topic: MathCar: Educational Racing Game
- Replies: 3
- Views: 1340
MathCar: Educational Racing Game
I wanted to share with you guys my new FreeBasic math racing game that I'm launching soon on Steam. The concept is pretty simple, you drive a car and have to solve math problems as you race to the finish line. The faster you solve the problems, the faster your car goes. It currently only has race tr...
- Sep 30, 2021 21:37
- Forum: Game Dev
- Topic: Isometric Cube Liquid Sim
- Replies: 16
- Views: 4803
Re: Isometric Cube Liquid Sim
It is a recent new laptop windows 10 64 bit computer regardless of what the compiler error message says. So if I update then maybe my old code will not run. Really need to keep the old compiler and old code in one folder and the new compiler and new code in another folder. Tried to run it with Gean...
- Sep 30, 2021 16:39
- Forum: Game Dev
- Topic: Isometric Cube Liquid Sim
- Replies: 16
- Views: 4803
Re: Isometric Cube Liquid Sim
ALL of them must be ULONG, except the PTR. What compiler are you getting ? (I'll get none ...) I'm using the FreeBASIC Compiler - Version 1.07.1 (2019-09-27), built for linux-x86_64 (64bit) This compiles with no error Function darken( ByVal sourcepixel As uinteger, ByVal destinationpixel As uintege...
- Sep 30, 2021 16:07
- Forum: Game Dev
- Topic: Isometric Cube Liquid Sim
- Replies: 16
- Views: 4803
Re: Isometric Cube Liquid Sim
Yes, if even one of those is a ulong I get a compiler error.MrSwiss wrote:It's NOT what you do in the darken() procedure, it's the 'return type' which must be ULong too (NOT UInteger).
Btw: Joshy (D.J.Peters) has already stated that, in his post before.
- Sep 30, 2021 0:19
- Forum: Game Dev
- Topic: Isometric Cube Liquid Sim
- Replies: 16
- Views: 4803
Re: Isometric Cube Liquid Sim
This should be much faster. Using ulong in the darken function gives me this error I'm using 64bit Freebasic on Ubuntu water.bas(219) error 20: Type mismatch in 'put (n.x,n.y-j),img,custom,@darken,@j' type isolooptype dim as integer lbx=0,lby=0,ubx=60,uby=60 dim as integer xp=0,yp=0,mw=32,mh=24 dim ...
- Sep 29, 2021 13:10
- Forum: Game Dev
- Topic: Isometric Cube Liquid Sim
- Replies: 16
- Views: 4803
Isometric Cube Liquid Sim
Hey all, I hadn't been doing much programming before this so my Freebasic is pretty rusty. It's a little isometric water simulation. Fun project to get back in gear. type isolooptype dim as integer lbx=0,lby=0,ubx=60,uby=60 dim as integer xp=0,yp=0,mw=32,mh=24 dim as integer xs,ys dim as integer x,y...
- Jan 10, 2020 12:12
- Forum: Sources, Examples, Tips and Tricks
- Topic: Simple Steamworks API usage
- Replies: 2
- Views: 1661
Re: Simple Steamworks API usage
Thank you! This is pretty awesome. I've been struggling with steam achievements for a long time.
Re: Iceroyds!
Hey, Congratulations!!! I had to use a specific version of the steam dll. 1.35 if I'm not mistaken. I'm on trip right now, very far from my dev pc. I can post my steam code next week. Some is already here: https://www.freebasic.net/forum/viewtopic.php?f=17&t=27574 I'll take a look. I had made m...
- Dec 22, 2019 4:10
- Forum: Projects
- Topic: "Basic Warfare" FreeBasic Multiplayer RTS Game
- Replies: 21
- Views: 9312
Re: "Basic Warfare" FreeBasic Multiplayer RTS Game
I launched this game on steam. This game is still available to play for free via the Love Letter to FreeBASIC contest thread. https://www.freebasic.net/forum/viewtopic.php?f=17&t=27069&p=258316&hilit=basic+warfare#p258316 https://www.indiedb.com/games/basic-warfare https://store.steampow...