Very interesting method :) Thanks for sharing
As for the sub-discussion:
The reason why this forum has little engagement, and this language not as popular as it should be is because of the comments like deltarho's pushing people away. See it all too often in community driven projects sadly
Search found 5 matches
- Aug 20, 2018 13:42
- Forum: Sources, Examples, Tips and Tricks
- Topic: Cheat prevetion for Ubytes
- Replies: 24
- Views: 6182
- Aug 14, 2018 11:00
- Forum: Projects
- Topic: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.1.0 June 4, 2023)
- Replies: 987
- Views: 438453
Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (Updated August 12, 2018)
With the previous IDEs I've found myself swinging back and forth with using Freebasic as a hobby language, but this IDE is brilliant and I already feel myself wanting to do more with it. One kind request though (if it hasn't been brought up already) is it possible to take into consideration director...
- Aug 13, 2018 9:30
- Forum: Libraries & Headers
- Topic: Squirrel V3.0 for FreeBASIC (32/64-bit Windows and Linux)
- Replies: 20
- Views: 13230
Re: Squirrel V3.0 for FreeBASIC (32/64-bit Windows and Linux)
Hi there :)
Thank you very much for your efforts with this - I'm very keen to use Squirrel as a scripting solution for a little project I'm putting together.
I've noticed in the archive 'sqstdlib.bi' isn't included.. Is there a chance you can provide this?
Kind regards
Thank you very much for your efforts with this - I'm very keen to use Squirrel as a scripting solution for a little project I'm putting together.
I've noticed in the archive 'sqstdlib.bi' isn't included.. Is there a chance you can provide this?
Kind regards
- Oct 09, 2017 11:37
- Forum: General
- Topic: GL2D + FBGUI AppCrash w/ Image Functions
- Replies: 0
- Views: 1065
GL2D + FBGUI AppCrash w/ Image Functions
Hi folks, Still getting settled in with FreeBasic after a long time of not touching it, and trying to do a basic test combining the GL2D and FBGUI2 library to load an image, and display it as a sprite. The reason I am using FBGUI to load the image (Rather than staying within the GL2D boundaries) is ...
- Oct 08, 2017 14:20
- Forum: Projects
- Topic: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.1.0 June 4, 2023)
- Replies: 987
- Views: 438453
Re: WinFBE FreeBASIC Editor for Windows (Updated September 27, 2017)
Can I just say that I'm so excited to see this project. I've dipped in and out of FreeBasic for a while in the years and was always put off by the IDEs available, but playing around with this has given me motivation to play around with it with a bit more depth.