Search found 392 matches

by speedfixer
Jun 27, 2020 19:38
Forum: Documentation
Topic: KeyPgPrintPp correction
Replies: 1
Views: 192

KeyPgPrintPp correction

KeyPgPrintPp

Tiny correction needed:

link to Write# should be
https://www.freebasic.net/wiki/wikka.php?wakka=KeyPgWritePp


not
https://www.freebasic.net/wiki/wikka.php?wakka=KeyPgWrite



david
by speedfixer
May 26, 2020 8:15
Forum: Linux
Topic: Strange behavior of input and line input
Replies: 8
Views: 353

Re: Strange behavior of input and line input

I think you are running into several problems at once. It just isn't good practice to set up any loop without a sleep OR an expectation that the loop will exit very quickly. But that is not the problem you are observing. (Also, set a key trap test - example: chr(27) - escape - to terminate your loop...
by speedfixer
Apr 24, 2020 20:10
Forum: General
Topic: Integer vs UInteger comparison
Replies: 12
Views: 506

Re: Integer vs UInteger comparison

I understand how this works. I don't have a question. I do have an example that may be a good display for new users. (FB is still BASIC, most would say.) This would be good in the 'Conversion/Coercion' topic. Feel free to make any change/correction you wish. ' test for signed/unsigned mix ' compile ...
by speedfixer
Mar 13, 2020 23:52
Forum: General
Topic: pointer to UDT type - why doesn't this work? - solved
Replies: 5
Views: 363

Re: pointer to UDT type - why doesn't this work?

OK
Forgot to make the array static.

Thanks
by speedfixer
Mar 13, 2020 22:33
Forum: General
Topic: pointer to UDT type - why doesn't this work? - solved
Replies: 5
Views: 363

pointer to UDT type - why doesn't this work? - solved

data "Theatre Powder Rose",226,212,212,_ "Lotus Pink",234,208,214,_ "Ice Pink",241,225,224,_ "Cake Frosting",249,223,229,_ "Arrowhead White",249,234,235 type colorlist_type n as long s as string r as ubyte g as ubyte b as ubyte end type 'common shar...
by speedfixer
Jan 10, 2020 19:03
Forum: Beginners
Topic: pushing and popping
Replies: 25
Views: 904

Re: pushing and popping

re: getting a list of values You can always get a value from memory the system has allocated to you. If that memory of NOT part of a declared function or variable, it has no useful meaning. By allocating only one position at "dim stack(0)as integer" - only ONE memory position is valid. You...
by speedfixer
Dec 11, 2019 8:58
Forum: General
Topic: Preprocessor question
Replies: 17
Views: 738

Re: Preprocessor question

Saw the original question, couldn't resist: I program for several different platforms, all Linux. This is near the top of my compiler script for large projects. arch_mt_test.bas: ' arch_mt_test.bas ' test for proc arch and multithread; set library paths accordingly ' #include "/rdkl/FB_common/e...
by speedfixer
Oct 19, 2019 9:06
Forum: Documentation
Topic: RGB and RGBA
Replies: 5
Views: 1017

RGB and RGBA

Shouldn't the return value be a ulong instead of uinteger?
by speedfixer
Oct 19, 2019 7:55
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 10665

Re: FreeBASIC 1.08 Development

"Nonesense." Agreed. Certainly, not that simple. None of what I said was aimed at you. You have been very diligent, even tolerant, of people with their requests. I did not expect you to try to accommodate some of my expressions of frustration - but you did. Thank you. Truly, YOUR efforts -...
by speedfixer
Oct 19, 2019 7:07
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 10665

Re: FreeBASIC 1.08 Development

@Juergen Kuelwein I was not asking for a gui or framework, just the very basic tools that ANY modern gui needs: scalable fonts, minimum. There are several fine *free* (as in no-entanglement license) libraries available. They may not be the best or fastest, but more than good enough. By media, I mean...
by speedfixer
Oct 18, 2019 19:57
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 10665

Re: FreeBASIC 1.08 Development

Yes, internal libraries and quality releases are important. FB has been blessed with some outstanding development efforts. There are many reasons why a project can die. Fewer are the reasons that make a project survive. FB does not support any niche. (Other than providing a fast, small efficient exe...
by speedfixer
Oct 18, 2019 19:18
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 10665

Re: FreeBASIC 1.08 Development

@caseih & @angros47 " ... What about other modern features like ... " This is not the place to reiterate that you disagree with each other frequently. @angros47: ... It would require way too much developer resources, but embedding both a C and C++ compiler (and preprocessor) into FB .....
by speedfixer
Oct 17, 2019 20:34
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 10665

Re: FreeBASIC 1.08 Development

The issues raised are all beyond me and my needs. Hi Dinosaur, Your rant is perfectly understandable. What I am more worried about, however, is that FB goes into the direction of a BASIC caricature of C++. Nonetheless, keep in mind that this thread is about the development of the next FB version, s...
by speedfixer
Oct 15, 2019 6:40
Forum: Community Discussion
Topic: Audio library for FreeBasic - Features
Replies: 77
Views: 17547

Re: Audio library for FreeBasic - Features

FB hasn't changed changed in the time that I have been with it. Not long, just 7 years. Sure: 64 bit, a LOT of fixed bugs. A very few features, actually. Sure, more RTTI and c++ like objects, but those are sugar and icing: There really isn't anything NEW that can be done now that couldn't be done be...
by speedfixer
Oct 14, 2019 22:17
Forum: Community Discussion
Topic: Audio library for FreeBasic - Features
Replies: 77
Views: 17547

Re: Audio library for FreeBasic - Features

As with the graphics library, when some keywords are used the extra linking is triggered, but the use of some of the features of graphics will still throw an error when used without some of those keywords or the #include for graphics. No one wants to be required to use #include in most of these case...

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