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Posted: Jul 20, 2005 1:07 Post subject: RPGine - Convert from QB45 & FutureLibs |
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Now, I know I'm a fresh face on the FB forums but, years ago, back in good old QB45, and with help from the Future Graphics Library (I'm sure alot of you remember that *grin*), I got quite some way through a scriptable RPG engine.
It features fully customizable graphics, maps, and the scripting allows for diverse plots.
I lost this project *sigh*, but recently i found it once more, on a 3.5" Floppy disk!
It was never released to the public, mainly because I never finished it. But now after all these years, i finally started to dust the cobwebs off.
So I've spent the last 48 hours converting it to work in FB.
Its not done yet, but its well on the way.
You can download a demonstration here:-
http://www.langfordtavern.com/dev/media/file/RPGine_engine_demo.zip
Hope ya'll enjoy.
All comments/critisisms welcome. |
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Posted: Jul 20, 2005 5:23 Post subject: |
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Pretty cool, very scripted too.
I guess it was painful to make the conversion ;). What lib are [you] using for graphics now? There was a flib-to-fbgfxlib wrapper written by VonGodric, but it was never finished, if i remember.
Last edited by v1ctor on Jul 20, 2005 6:12; edited 1 time in total |
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Posted: Jul 20, 2005 6:10 Post subject: |
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Hey, this is a well-done engine :) Those script files are pretty cool.
You mind if I put it up for download on the crappy new qb45? |
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Posted: Jul 20, 2005 6:33 Post subject: |
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| Nice engine!!! |
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Posted: Jul 20, 2005 14:29 Post subject: |
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Thanks chaps!
v1ctor:
| Quote: | I guess it was painful to make the conversion ;). What lib are [you] using for graphics now? There was a flib-to-fbgfxlib wrapper written by VonGodric, but it was never finished, if i remember.
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Yes, the conversion was painful, mainly because the code was so old, and I hadn't commented it very well at all :)
The engine is now using standard GET, PUT and PSET from fbgfxlib. And I had to add a frame limiter :D otherwise I was getting about 800fps. FB truely is impressive.
jofers:
| Quote: | | You mind if I put it up for download on the crappy new qb45? |
I don't mind at all. Perhaps I should include the RPGine Script Reference also?
Oh yes, before I forget, on the Eastern outdoor map, with the girl in the green dress, if you press "o", it should run a 'tempscript' that activates a battle between you and her. I've no where near completed the battle engine, but it should give some idea of where that is headed. Mind you, I may change it alltogether.
And also, there is a secret character hiding in the woods somewhere, can you find her? :) |
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Posted: Jul 20, 2005 21:49 Post subject: |
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| Sweet. Nice scripting and cute graphic. Would be great fun to see the full version when it's done. |
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Posted: Jul 20, 2005 22:15 Post subject: |
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| A script reference would definately be cool :) If you go to http://qb45.com you can register and submit it yourself, or just send it to spam _AT_ betterwebber DOTTO com |
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Posted: Jul 21, 2005 16:16 Post subject: qb45 site |
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| I can't seem to access the QB45 website. Anyone else having this problem? |
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Posted: Jul 21, 2005 16:30 Post subject: |
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| Works fine for me; I've herad of a few other people that can't get to it (and other sites on the same server)... |
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Posted: Jul 21, 2005 16:47 Post subject: |
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| Yes, the renewed qb45.com doesn't work for me. Maybe it blocks some specific IPs? |
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Posted: Jul 21, 2005 18:19 Post subject: |
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It seems to block some European IPs. Fling's been emailing his provider about it, and it really is irritating.
In the meantime, you can use a redirection tool such as the-cloak.com and anonymouse.org to get there. I really wish I could say why it happens.
If you email the stuff to spam at betterwebber dot com , I'll put it up for you. |
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Posted: Jul 21, 2005 18:45 Post subject: |
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| Cool, cheers. I emailed with an updated link to the ZIP, which includes the script reference |
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