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Posted: Jul 04, 2006 4:05 Post subject: |
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looks nice :)
is it's 100% fb ? :) |
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Posted: Jul 05, 2006 3:31 Post subject: opengl |
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its coded in fb using opengl, I'm just finishing up collision, so hopefully I will have a release within a few weeks of a full running model with collision fully implemented for enemy attacks,bullets,crashing,ect,ect.
did you build a world and get the enemy flying around?
press 'y' to acivate enemy movement. |
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Posted: Jul 05, 2006 5:34 Post subject: |
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| Not at home on my PC, but I like the picture... seems like Terminal Velocity meets Wing Commander Privateer style cockpit. ^_^ Will try as soon as I can and get back to ya. |
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Posted: Jul 05, 2006 10:09 Post subject: |
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Hey nice demo....
I really like the HUD, looks great.
The terrain creaty proggy runs pretty slow though, at first I thought it crashed my PC. Maybe a progress meter and message to the user that it is creating the terrain would be helpful for your next release.
I'm also in the middle of coding a collision detection routine in FB using OpenGL, so if you wanna compare notes, code or ideas then shoot me over an email.
Keep up the good work :-) |
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Posted: Jul 05, 2006 17:35 Post subject: collision |
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| voltage, sure, do you use messenger? I have been workin on this progy since before qb?? hehehe the progree meter is a great Idea, i THOUGHT that you could see some numbers on he screen why it counts down? anyways, the reason user has to build the file themselves is because I am limited to uplaod size at fileanchor, the world can acually be built anysize, limitless in a matter of speaking. |
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Posted: Jul 05, 2006 17:37 Post subject: terminal velocity...?? |
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hey ryan,Im surprised someone in hear remebers.!!! hahahaha
thats actually where I get my idea from for flight sim...excellent game....one of the best ever from an engine/physics stand point, I only hope to raise the bar just a little.hahahaha, |
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Posted: Jul 06, 2006 1:34 Post subject: |
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@thesanman112: I use Yahoo Messenger, not M$ messenger.
My addy is
voltage_123 @ yahoo.com
or yahoo id is
voltage_123
I couldn't see any numbers counting down at all, the screen resolution changed and my PC apparently froze, no mouse visible, no response from keypresses, etc. The process took about 2 minutes to complete, but after reading the readme (shock horror) I realised you were building a large .txt file.
Any hoop, shoot me an email and hopefully we can combine forces. :-) |
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