Prompt Critical Teaser Video

User projects written in or related to FreeBASIC.
syn9
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Prompt Critical Teaser Video

Postby syn9 » Sep 14, 2008 3:01

a short video of the gameplay from a new project that i hope to release tomorrow

http://www.youtube.com/watch?v=Fqk6hNxeRks

i'm not the greatest at vid capping. but you get the idea >)
deveah!
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Postby deveah! » Sep 14, 2008 8:56

that's freebasic?! I never thought fb can do such things!
Sslaxx
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Postby Sslaxx » Sep 14, 2008 10:09

deveah! wrote:that's freebasic?! I never thought fb can do such things!

Why does it surprise you so? FreeBASIC has access to SDL, Allegro and OpenGL as well as other libraries such as GTK. It's not just a toy BASIC.
rolliebollocks
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Postby rolliebollocks » Sep 14, 2008 11:59

If fb couldn't do that it wouldn't have its own webpage and community. The beauty of the language is that it hybridizes the object oriented power of C++ with the grammatical simplicity of QBasic. It rivals Python in every aspect.

Which makes me wonder... How old FreeBASIC? How long since the first release came out?
Sslaxx
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Postby Sslaxx » Sep 14, 2008 12:03

rolliebollocks wrote:Which makes me wonder... How old FreeBASIC? How long since the first release came out?

Well, according to http://en.wikipedia.org/wiki/FreeBASIC FreeBASIC is four years old. Not bad for what is relatively a short space of time!
Antoni
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Postby Antoni » Sep 14, 2008 12:57

Lachie Dazdarian
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Postby Lachie Dazdarian » Sep 14, 2008 15:52

Actually, it's not very clear what the game is about from the video. A space shooter?

BTW, what will be then of Aphex?

I would like you to concentrate on a single project.
Sslaxx
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*blinks*

Postby Sslaxx » Sep 14, 2008 16:06

I'm not sure you can just tell people what to work on like that you know...
syn9
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Postby syn9 » Sep 14, 2008 16:14

@lachie: space shooter yes.

in regards to aphex:
http://syn9.thingie.net/phpBB3/viewtopic.php?f=7&t=53

i would like to concentrate on a single project too. this is really just a mini project to get back to programming since i havent touched code in 4 months while being out to sea. ive only been working on this for about 2 weeks now. and hopefully only for another day or so

@sslaxx: yes its opengl
Sslaxx
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Postby Sslaxx » Sep 14, 2008 16:28

Putting &fmt=18 on the end of the YouTube URL makes a difference!

Both of those projects look great, Syn. Which is the closest to being complete?
syn9
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Postby syn9 » Sep 15, 2008 0:35

@sslaxx: prompt critical. it should be done within the next couple days. if not tomorrow.

basically all i have left are powerups, the boss, sound effects, title/exit screens

here are some current screenshots:

ImageImage
ImageImage
Image

keep in mind everything in the games is 100% destroyable. all enemies, bullets, powerups will break apart and explode. even the environment
Eclipzer
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Postby Eclipzer » Sep 15, 2008 1:56

I was a bit hesitant from the first initial builds, but you've put some serious work into this game and it's shaping up quite nicely. I just hope you put all the small touches on it to make it really shine. Good work bro.
Sslaxx
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Looking good!

Postby Sslaxx » Sep 15, 2008 9:42

Excellent screenshots! Can't wait to see what the game is like to play.
KristopherWindsor
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Postby KristopherWindsor » Sep 15, 2008 20:32

It looks almost as crazy as my game. :D
Last edited by KristopherWindsor on Sep 17, 2008 5:23, edited 1 time in total.
nkk_kan
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Postby nkk_kan » Sep 16, 2008 13:29

No it doesn't!
Your game is crazier. :P
It looks cool ;)
Destruction ftw! >:D

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