Fluid Wars 2.0 Is Out!

User projects written in or related to FreeBASIC.
duke4e
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Fluid Wars 2.0 Is Out!

Postby duke4e » Mar 19, 2008 0:40

Rules:
There are two players (red and green one). Players aim and shoot at each other automatically, but they also modify the surrounding fluids making it hard to directly hit the other player.

Player 1 is controlled with arrow keys, while player 2 is controlled with WASD.

Image

Download
http://wf-games.blogspot.com/2008/11/fl ... oaded.html

For old version go to
http://games.freebasic.net/dumpbyid.php?input=105
Last edited by duke4e on Nov 19, 2008 1:18, edited 3 times in total.
h4tt3n
Posts: 606
Joined: Oct 22, 2005 21:12
Location: Denmark

Postby h4tt3n » Mar 19, 2008 6:42

^^ very nice looking game! I'll be taking a closer look at this as soon as I've got the time (5 days :/)

Cheers Michael
Pritchard
Posts: 5418
Joined: Sep 12, 2005 20:06
Location: Ohio, USA

Postby Pritchard » Mar 19, 2008 8:05

Looks like fun. When I went and played it, the game play was pretty slow and I didn't understand how the fluid and stuff moved, however.
duke4e
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Location: Varazdin, Croatia, Europe
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Postby duke4e » Mar 19, 2008 9:28

The fluid simulation + eye candy requires decent CPU/GPU power. If you can play plasma pong on your PC, then you can probably play this game too.

Mechanics are simple - both players squirt waves in other players directions thus making their bullets travel at each other, but waves also collide with each other making bullets spread around.
cha0s
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Postby cha0s » Mar 19, 2008 10:21

I'm just assuming I won't be able to have a decent fps, unless you tell me there's a candy switch :P
webberboy
Posts: 48
Joined: Feb 17, 2008 22:32

Postby webberboy » Mar 19, 2008 10:43

Somethings not working properly in the game. The fluid ejected from each ball is just a bunch of turbulance. If the player is not moving, the bullets he fires just stay underneith the player and don't go anywhere. Even when the player moves, the bullets just stay more or less in their original firing location. I downloaded the game once before, and it worked fine then. Did you update it in the last 5 hours?
DaveUnit
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Postby DaveUnit » Mar 19, 2008 10:53

hard game.
duke4e
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Postby duke4e » Mar 19, 2008 11:01

webberboy wrote:Somethings not working properly in the game. The fluid ejected from each ball is just a bunch of turbulance. If the player is not moving, the bullets he fires just stay underneith the player and don't go anywhere. Even when the player moves, the bullets just stay more or less in their original firing location. I downloaded the game once before, and it worked fine then. Did you update it in the last 5 hours?

Nope. Try rebooting your PC ;)
badmrbox
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Postby badmrbox » Mar 19, 2008 17:32

I managed to beat the cpu once in 7 tries. The other six times I was pretty much whopped.
Lachie Dazdarian
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Postby Lachie Dazdarian » Mar 19, 2008 22:57

Bah, won't even run on my PC.

Prolly my video card (ATI 3D Rage Pro). I switched my Windows to 1024*768 resolution. Didn't help.
duke4e
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Postby duke4e » Mar 19, 2008 23:09

Well, maybe I could make a lo-fo version of game, but still much CPU power is needed during fluid dynamics simulation.
Lachie Dazdarian
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Postby Lachie Dazdarian » Mar 19, 2008 23:19

I just don't understand why it won't even run. HGE quirks.
Crono_R
Posts: 9
Joined: Mar 20, 2008 0:16

Postby Crono_R » Mar 20, 2008 0:23

Do You got DirectX 8.0 or higher?

http://hge.relishgames.com/overview.html says:

HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset).
D.J.Peters
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Location: Germany

Postby D.J.Peters » Mar 20, 2008 6:24

It's nice but AWESOME what does it mean any equal word?

Joshy
maddogg6
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Postby maddogg6 » Mar 20, 2008 7:35

D.J.Peters wrote:It's nice but AWESOME what does it mean any equal word?

Joshy

http://en.wiktionary.org/wiki/awesome
1) (somewhat dated or formal) Causing awe or terror; inspiring wonder or excitement.
2) (informal) Excellent, exciting, remarkable.

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