I update my site with the final (hopefully) version of Mighty Line. If you haven't played it before, it's a semi-abstract single-screen shooter made for the ciw1973's competition.
http://lachie.phatcode.net/mightyline.php
Version changes include different "ball though" the hole scoring (now you need to destroy the purple tagged ball for super bonus), two new music tracks (lose/win game), increase of difficulty, increase of main weapon fire ratio, and few bug fixes.
Other site updates include new tutorial in the articles section, and a version of custom font printing routines compatible in FreeBASIC ver.0.17b/0.18b.
I updated my site with the final version of Mighty Line...
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Well, they were "hacked in", as you say it, but that's a standard procedure with me. I did not invent it. I saw rounded, pre-inputted scores in zillion other games.
Anyway, while playing the game I made on two occasions scores above 70 000, one of which was above 75 000, and I thought 80 000 was challenging enough, definitely beatable.
Anyway, while playing the game I made on two occasions scores above 70 000, one of which was above 75 000, and I thought 80 000 was challenging enough, definitely beatable.
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You obviously have the compo version. Anyway, the point of this thread was to POINT people to the latest version.
I need to brush up my PR.
Anyway, in the compo version you got 1000 points and more when a ball passed through the line hole, while in the final version you get this high bonus only when you destroy the ball that has passed through the line hole (called tagged ball).
I need to brush up my PR.
Anyway, in the compo version you got 1000 points and more when a ball passed through the line hole, while in the final version you get this high bonus only when you destroy the ball that has passed through the line hole (called tagged ball).