Brick Mayhem
Brick Mayhem
This is a game project I'm working on. It started out as tetris with a isometric twist, controlled with the keboard. Now it controls with the mouse and the main objective has changed from making complete lines to connecting xNumber of blocks of the same color. I'm thinking maybe 50 blocks will be a good number to connect, and if you manage to connect more in one drop there will be some extra bonus.
This demo is mostly just to show off the project and get some feedback. At this point theres still lots of things thats not finished. The only thing you can do now is fill up the playing field with blocks, theres not possible to score any points yet =)
ScreenShot:
Give it a try:
http://www.codeheim.net/downloads/Brick ... _Demo2.zip
If you want to try the first demo, go to my site: http://codeheim.net
This demo is mostly just to show off the project and get some feedback. At this point theres still lots of things thats not finished. The only thing you can do now is fill up the playing field with blocks, theres not possible to score any points yet =)
ScreenShot:
Give it a try:
http://www.codeheim.net/downloads/Brick ... _Demo2.zip
If you want to try the first demo, go to my site: http://codeheim.net
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Re: Brick Mayhem
Wow! Really sexy and smooth engine. And mouse controls are a total hit! Keep them please.
I do hope you will brainstorm powerups and maybe more interesting design for the final project. Dunno. A story, or at least change of scenery in some level-based game mode. Maybe some stooges walking around which if you squish with a block to get a bonus. I don't know. I fell that something should/can be done with the bottom plane. Colors, shapes, objects...which you effect/build with your dropping blocks. Maybe ideas for some extra special mode beside the main game mode.
I do hope you will brainstorm powerups and maybe more interesting design for the final project. Dunno. A story, or at least change of scenery in some level-based game mode. Maybe some stooges walking around which if you squish with a block to get a bonus. I don't know. I fell that something should/can be done with the bottom plane. Colors, shapes, objects...which you effect/build with your dropping blocks. Maybe ideas for some extra special mode beside the main game mode.
Re: Brick Mayhem
the control don't work for me, except space :S
edit: worked with mouse, good game
edit: worked with mouse, good game
Last edited by Gonzo on Sep 11, 2012 20:59, edited 1 time in total.
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Re: Brick Mayhem
Very good. Did you think up the twist on Tetris?
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Re: Brick Mayhem
Weird that mouse doesn't work for you in a FB program.
Re: Brick Mayhem
Thanks!
I have some ideas for some special blocks that I will add. The game needs more stuff or it will get boring pretty quick.
Hehe this has crossed my mind to =)Lachie Dazdarian wrote:Maybe some stooges walking around which if you squish with a block to get a bonus.
I have some ideas for some special blocks that I will add. The game needs more stuff or it will get boring pretty quick.
I like Isometric games, so that way I want to test it out.BasicCoder2 wrote:Very good. Did you think up the twist on Tetris?
Glad it works =) Theres lots of things in the menu that needs updating after changing the controls and objective of the game.Gonzo wrote:the control don't work for me, except space :S
edit: worked with mouse, good game
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Re: Brick Mayhem
Cool Jonge!
You still got the talents I see :)
Game runs well and plays well also.
You still got the talents I see :)
Game runs well and plays well also.
Re: Brick Mayhem
That is really nice. A cool take on Tetris I haven't seen before. Really impressive.
Re: Brick Mayhem
epic
Re: Brick Mayhem
Lord Jonge!!!!
Nice one buddy!
Nice one buddy!
Re: Brick Mayhem
Thanks for all the uplifting comments =) Hoping to get some dev time this weekend.
Rel:
Its just Jonge these days, I've been stripped of all my titles =)
Rel:
Its just Jonge these days, I've been stripped of all my titles =)