Bungy The Worm
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- Posts: 785
- Joined: May 28, 2005 9:19
- Location: Finland
Bungy The Worm
Very simple "worm/snake" game using..surprise...ASCII graphics :D
Screenshot 1
Screenshot 2
Bungy.exe 401Kb
Includes FMOD, two BMP and some MID and WAV files. Thats why that big size.
More at www.ascii-world.com --> ASCII-World Projects --> Bungy the Worm
Screenshot 1
Screenshot 2
Bungy.exe 401Kb
Includes FMOD, two BMP and some MID and WAV files. Thats why that big size.
More at www.ascii-world.com --> ASCII-World Projects --> Bungy the Worm
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- Posts: 11
- Joined: Oct 09, 2005 11:55
- Location: Switzerland
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- Posts: 785
- Joined: May 28, 2005 9:19
- Location: Finland
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- Posts: 385
- Joined: Oct 16, 2005 0:15
- Location: USA
- Contact:
I think this is the most original snake like game Iv played! Though Im not a big fan of ascii gfx, it works nicely for this game. Music and sound fx fits the game very well, specialy like the little sound effects.
Thoug one time I ended up with only rocks and the snake dosent like to eat them =) One small thing I noticed is that the game seem to change screen mode between the menu screen and the game.
Great mini game! =)
Thoug one time I ended up with only rocks and the snake dosent like to eat them =) One small thing I noticed is that the game seem to change screen mode between the menu screen and the game.
Great mini game! =)
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- Posts: 785
- Joined: May 28, 2005 9:19
- Location: Finland
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- Posts: 785
- Joined: May 28, 2005 9:19
- Location: Finland
:DNathan1993 wrote:you are almost inspiring me to make my own snake clone, I love that game... im the best in my school at it!
Best in school? You ment only one? ;D
Anyway, so you create then your own snake game :)
Seems like there is _only_ few bugs on that game.
Ill try to fix em, asap and add few new things there too.
Ill publish it as Open Source when its finished. Alltough, on that source aint nothing special. Very basic...basic :D
If i have time and brains to figure how winsock works, there is chance to get it even for multiplayers. But thats a big IF.
[EDIT]
And thanks to all about your nice responses of my game.
This is my first "finished" project this far,
and as Fausti sayd, good feedback of self coded game is like sex :D
But "bad" feedback is also welcomed :)
[/EDIT]
personally I do not like the bomb system. It is hard to line up. Though that is probably my lack in skills more than your coding. The only thing i do not like about that is once you have finished bombing, it puts you on the map and starts gong without warning, so i crashed into the wall before I could react =(. Otherwise its a pretty fun game, nice job.
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- Posts: 785
- Joined: May 28, 2005 9:19
- Location: Finland
Well, aiming on bomb phase was something i tryed to figure out to do some other way. First i thought to use some crosshair there but its hard to PRINT it and rock or points etc. at same location with out using sprite etc. technique. And i wanted to keep this pure ASCII game, so i guess there came limits of ASCII front of me.Deleter wrote:personally I do not like the bomb system. It is hard to line up. Though that is probably my lack in skills more than your coding. The only thing i do not like about that is once you have finished bombing, it puts you on the map and starts gong without warning, so i crashed into the wall before I could react =(. Otherwise its a pretty fun game, nice job.
When worm starts to move after bombing with out warning, is now on my todo list. :)
About bacics..
Im going to be the best basic programmer there is :)
But Im not goint to ask you any advices, since I know this aint the right channel..
But Im not goint to ask you any advices, since I know this aint the right channel..