[Alzir] 3-Week Roguelike outcome...

User contributed sources that have become inactive, deprecated, or generally unusable. But ... we don't really want to throw them away either.
mambazo
Posts: 652
Joined: Jul 17, 2005 13:02
Location: Ireland
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Post by mambazo »

Done, added to the first post.
Jocke The Beast
Posts: 272
Joined: May 28, 2005 10:21
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Post by Jocke The Beast »

Nice...Well, just played around for a hour or so now but I love what I've seen so far. PLEASE...make full-lenght-game of this! Really lovely!
PlayerOne
Posts: 173
Joined: Aug 15, 2005 18:58
Location: UK

Post by PlayerOne »

You should be able to save a level map just by saving the random seed that was used to generate it (I'm assuming it does have random maps, I haven't actually played it yet).

If you want other information to persist (eg, which monsters are dead) then it might be a bit trickier.
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