User contributed sources that have become inactive, deprecated, or generally unusable. But ... we don't really want to throw them away either.
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speedlemon
- Posts: 55
- Joined: Sep 21, 2005 22:19
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by speedlemon »
Dalex, is there any chance you could add some collision detection routines to the Box2D section of this wrapper?
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Dalex
- Posts: 46
- Joined: Dec 09, 2006 9:46
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Contact:
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by Dalex »
speedlemon
I am sorry, but at present I am strongly borrowed and I do not support the project...
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speedlemon
- Posts: 55
- Joined: Sep 21, 2005 22:19
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by speedlemon »
Ok. Thanks for the all the work you did on this project.
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loriendesign
- Posts: 7
- Joined: May 05, 2006 7:04
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Contact:
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by loriendesign »
Hello, help me please. Please Dalex or someone post the example of using animation with HGE and Free Basic wrapper.
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livewire
- Posts: 78
- Joined: Dec 07, 2006 3:43
- Location: Orlando, FL
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by livewire »
In HgeWrapper.bi for the HGE wrapper:
Is:
Declare Function hge_Input_GetEvent Cdecl Alias "hge_Input_GetEvent" (byval as hgeInputEvent) as Integer
Should be:
Declare Function hge_Input_GetEvent Cdecl Alias "hge_Input_GetEvent" (as hgeInputEvent) as Integer
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counting_pine
- Site Admin
- Posts: 6323
- Joined: Jul 05, 2005 17:32
- Location: Manchester, Lancs
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by counting_pine »
Generally things should be either byval, byref, or byval as ptr. Omitting the by___ keyword means the behaviour can change, depending on the default.
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zcbenz
- Posts: 48
- Joined: Jan 30, 2008 3:00
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by zcbenz »
Could someone show me how to use the functions declared in the "Box2Dwr.bi"? I have studied the "FBhge_tut09.bas" example, but only to get confused.