Search found 684 matches
- Feb 20, 2021 17:21
- Forum: Sources, Examples, Tips and Tricks
- Topic: 2D shadows
- Replies: 26
- Views: 7142
Re: 2D shadows
Big big big thankyou! You're welcome sero! :-) I'll see if I can dig out some more stuff. Now I just need to crack the 2d shadow problem, or I won't be able to sleee again... Edit: I noticed that you initially revived this thread in search of line to circle tangent intersection. This type of proble...
- Feb 19, 2021 10:46
- Forum: Sources, Examples, Tips and Tricks
- Topic: 2D shadows
- Replies: 26
- Views: 7142
Re: 2D shadows
I found a small, and very simple SAT test of mine: ''**************************************************************************************** '' '' separating axis theorem collision detection, Mike "h4tt3n", february 2012 '' test # 02, vector projection '' '' pick up control points and mov...
- Feb 19, 2021 7:45
- Forum: Sources, Examples, Tips and Tricks
- Topic: 2D shadows
- Replies: 26
- Views: 7142
Re: 2D shadows
That's a great example, sero :-) In retrospect I am sorry for having not written a more elaborate reply regarding the SAT algorithm. My main point here is: the idea of SAT is casting the shadow of a pair of objects on a flat surface for every vertex, and if there is a ray of light between any of tho...
- Feb 16, 2021 18:02
- Forum: Sources, Examples, Tips and Tricks
- Topic: 2D shadows
- Replies: 26
- Views: 7142
Re: 2D shadows
Looks great! I am completely certain that you can do this with pure vector math (no cos / sin / sqr / atan2) by modifying the Separating Axis Theorem (SAT), which is used for very fast geometrical object collision detection. Google is your friend.
- Jul 05, 2020 15:42
- Forum: Community Discussion
- Topic: Problems with downloading from Sourceforge
- Replies: 5
- Views: 1966
Problems with downloading from Sourceforge
Hello folks, For quite a while I have had notorious problems when dl'ing FB from sorceforge. I am using Win 10 + Chrome. This goes for the following files: FreeBASIC-1.07.1-win64.zip FreeBASIC-1.07.1-win64.7z FreeBASIC-1.07.1-win64-gcc-8.1.0.zip The top file will dl but never finish, and can't be op...
- Apr 10, 2020 6:49
- Forum: Sources, Examples, Tips and Tricks
- Topic: fbgfx versus opengl graphics
- Replies: 25
- Views: 5582
Re: fbgfx versus opengl graphics
With lang fb it's in namespace FB fb.GET_WINDOW_TITLE works. That's it! Forgot the namespace. Should have learned by now not to code when tired. So, to turn on open gl back end rendering, you simply calll: ScreenConrtol fb.SET_GL_2D_MODE Without parameters? I tried the following before secreenres, ...
- Apr 09, 2020 16:10
- Forum: Sources, Examples, Tips and Tricks
- Topic: fbgfx versus opengl graphics
- Replies: 25
- Views: 5582
Re: fbgfx versus opengl graphics
My Mistake: Here in the Screen Control: https://www.freebasic.net/wiki/wikka.php?wakka=KeyPgScreencontrol You can set OpenGL as the backend driver for FBGFX. I'm having a little trouble deciphering the info from the link and getting this to work. I keep getting the following error. "error 42: ...
- Dec 07, 2019 19:57
- Forum: Community Discussion
- Topic: Sharing some good news :-)
- Replies: 9
- Views: 2822
Re: Sharing some good news :-)
No, they aren't using FB in-house. But, I'll be pestering my colleagues about how awesome it is, and maybe some day they'll give in :-)leopardpm wrote:will you be using FB as your main language at the job?
- Dec 06, 2019 14:16
- Forum: Hardware Interfaces / Communication
- Topic: FreeBasic communication with Arduino logic error?
- Replies: 57
- Views: 40006
Re: FreeBasic communication with Arduino logic error?
Hello folks, This was a great read, thanks for a super tutorial on just exactly the topic I was searching for! Can you tell me what the best strategy is for sending large amounts of data between a running FB application and an Arduino? Basically I want to update a group of member vars in a type inst...
- Dec 06, 2019 8:18
- Forum: Community Discussion
- Topic: Sharing some good news :-)
- Replies: 9
- Views: 2822
Re: Sharing some good news :-)
It's at a small company that develops sensor hardware and writes all software from low-level controller code to customer user interfaces in the house. So, it's a mixed bag, but to begin with I think it will be mostly high-level stuff.D.J.Peters wrote:Congratulations on the new job, in which programming area ?Joshy
- Dec 03, 2019 17:05
- Forum: Community Discussion
- Topic: Sharing some good news :-)
- Replies: 9
- Views: 2822
Re: Sharing some good news :-)
Thank you for the kind words dodicat.dodicat wrote:Well done.
Well written fb looks cool and runs well.
You forum contributions are all in this category.
- Dec 03, 2019 10:30
- Forum: Community Discussion
- Topic: Sharing some good news :-)
- Replies: 9
- Views: 2822
Sharing some good news :-)
Hello folks,
I just wanted to tell you this. Yesterday I was at a programming job interview, and I only used FreeBASIC code examples to show my skills. And I got the job! :-)
Cheers, Mike
I just wanted to tell you this. Yesterday I was at a programming job interview, and I only used FreeBASIC code examples to show my skills. And I got the job! :-)
Cheers, Mike
- Nov 11, 2019 20:58
- Forum: Libraries & Headers
- Topic: FreeBASIC Extended Library build
- Replies: 4
- Views: 6138
Re: FreeBASIC Extended Library build
Great, thanks!
- Sep 25, 2019 14:51
- Forum: Sources, Examples, Tips and Tricks
- Topic: UDT_timer_thread (public methods and private thread-sub)
- Replies: 4
- Views: 3459
- Sep 22, 2019 9:23
- Forum: General
- Topic: Function parameter call by reference?
- Replies: 3
- Views: 2249
Re: Function parameter call by reference?
Thanks. This confirms what I thought, that it should simply be @w, @h, but this returns a suspicious pointer warning and doesn't work. So, I'm guessing there may be a small error either in the original code or in the FB SDL header.