Search found 51 matches

by speedlemon
Oct 23, 2009 23:51
Forum: Projects
Topic: chiSock FB socket library for Win/Lin
Replies: 64
Views: 39758

very much appreciated.
thank you, sir.

also, thx to cha0s. for creating it in the first place. :D

to cha0s: do you play achaea? heh
by speedlemon
Oct 23, 2009 23:36
Forum: Projects
Topic: chiSock FB socket library for Win/Lin
Replies: 64
Views: 39758

Hi,

The link isn't really working for me. :(
Can anyone help me get my hands on this lib?

Thanks,
erik
by speedlemon
May 29, 2009 2:58
Forum: Projects
Topic: HexRogue
Replies: 9
Views: 1990

that looks real nice, pyrodap
by speedlemon
Nov 22, 2008 3:54
Forum: Projects
Topic: Two Lords :: Official Release Of Episode I
Replies: 23
Views: 3808

Its great to see this project finally completed. I've only had a little time to try it out and completed Act 1. Looking forward to learning where the story is headed...

Bye,
by speedlemon
Nov 18, 2008 22:38
Forum: Projects
Topic: Two Lords :: Official Release Of Episode I
Replies: 23
Views: 3808

So... eponasoft is adosorken?

I'll try game tonight. :)
by speedlemon
Nov 05, 2008 3:04
Forum: Projects
Topic: Game In A Week (2. December Update)
Replies: 24
Views: 3856

Congratulations on completing your 2nd 1-week game!
I didn't quite understand how to play at first, but eventually figured it out.
Clever level design, clean graphics, etc. etc.
Looking forward to next weeks game.
by speedlemon
May 25, 2008 17:46
Forum: Projects
Topic: 2D Bumpmapping
Replies: 7
Views: 1959

Image

That's how the directional lighting looks (and the texture w/ out lighting on the right). It's easier to see what's going on when it's in motion though.

I'm glad you guys liked it.

Bye.
by speedlemon
May 25, 2008 15:02
Forum: Projects
Topic: 2D Bumpmapping
Replies: 7
Views: 1959

The Art of Demomaking - Issue 07 - Bump Mapping That's where I read about it, but it didn't really help much. I started coding based on ideas given in the article and eventually it actually worked :D. It works by adding the normal data to the distance from the light and using that value to brighten...
by speedlemon
May 25, 2008 3:17
Forum: Projects
Topic: 2D Bumpmapping
Replies: 7
Views: 1959

2D Bumpmapping

Hi,

I've been kind of busy lately finishing up school, but here is something I managed to make in my free time with the help of freeBASIC and Allegro. :)

Image

Download - (Includes source)
by speedlemon
Apr 21, 2008 17:38
Forum: Libraries
Topic: Allegro: access data &Problems with loop sounds
Replies: 3
Views: 1570

Does this help?

Code: Select all

bang_sound->loop_start=myloopstart
by speedlemon
Mar 31, 2008 22:27
Forum: Beginners
Topic: FB Shutting Down
Replies: 8
Views: 1546

I'm aware of that. I didn't even change that function at all. I was just trying to show you that this function is your problem. Get it fixed and your program should work fine.
by speedlemon
Mar 28, 2008 18:17
Forum: Beginners
Topic: FB Shutting Down
Replies: 8
Views: 1546

i think that there's a problem w/ your getcmd function. Type cmd_type cmd As String what1 As String 'how as string what2 As String End Type Declare Function getcmd(prompt As String) As cmd_type ''''''''''''''''''''''''''''''''''''''''''''' Function getcmd(prompt As String) As cmd_typ...
by speedlemon
Mar 06, 2008 22:32
Forum: Community Discussion
Topic: [offtopic] Really kool shooter made in MS Excel
Replies: 18
Views: 5735

I just found this, and it reminded me of this thread: Microsoft Excel: Revolutionary 3D Game Engine?
:)
by speedlemon
Feb 11, 2008 22:55
Forum: Beginners
Topic: Thick Curved Lines
Replies: 18
Views: 3103

HD_: Good idea, I'll do that next. Lachie Dazdarian: The following is code that will not compile (it is dependent upon other modules I have written), but it is the "heart" of what you see in the screenshot I posted. I plan on rewriting/revising this, because I rushed through it to get the idea down....
by speedlemon
Feb 11, 2008 21:52
Forum: Beginners
Topic: Thick Curved Lines
Replies: 18
Views: 3103

After about 1.5 hours of working on this, here is what I have.

Image

Obviously it still needs more work. In particular, the seams are really noticeable (as you can probably see).

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